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EeriePanda
EeriePanda Oct 27, 2009 at 10:31 pm
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+5 votes
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If you guys like this series enough, I will post up a open source python project that will reinforce what I just talked about.
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From the Blog post: The MCP: MMO Basics 101
EeriePanda
EeriePanda Oct 29, 2009 at 12:31 am
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+3 votes
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“If that material was on the internet about how to become a terrorist, how to join a group and how to wipe out people - that would be removed because it would not be acceptable.”

Dear Sir or Madam,
The Internet is a great recruiting ground for both terrorists AND cults already; both of which are impossible to remove due to the nature of the Internet.

Sincerely,
People who know what the **** they are talking about.
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EeriePanda
EeriePanda Nov 30, 2009 at 4:11 pm
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+2 votes
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Yeah, I loved playing as a Summoner with the new transformation skills that turned you into a demon. If you properly stacked the right gear you were a melee monster. Also the new melee animations made everything 200x better for Templars.
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EeriePanda
EeriePanda Oct 28, 2009 at 1:55 pm
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+1 votes
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Sarama said
I've always been pretty interested in MMO design and what all goes into it.  I think an open source project would be great.  Why the decision to go with Python?  Is that your language of choice or is there something about it that makes it ideal for MMOs?
" Python is a general-purpose high-level programming language.[2] Its design philosophy emphasizes code readability.[3] Python claims to "[combine] remarkable power with very clear syntax",[4] and its standard library is large and comprehensive. " - Wikipedia

I chose Python for its code readability so a larger base of readers can benefit.
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From the Blog post: The MCP: MMO Basics 101
EeriePanda
EeriePanda Nov 15, 2009 at 2:30 am
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+1 votes
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I agree that the reputation system is quite amazing. At times I had to make choices I didn't want to because I was trying to appease both Morrigan and the rogue priest:D
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