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by amitlu, Level 29
Last updated at March 14, 2009, 6:37 pm
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Turn 390: Atlanta's cultural borders have expanded! Mayor Turner has been handsomely rewarded by the great General Washington with a buffalo farm near the future state of Montana! We've also discovered gold. Gone are the days of our nation living in want. A new era has dawned on the American empire; soon, cash for gold ads will appear in the town crier's repertoire.
Turn 391: Boston, too, is becoming a cultural epicenter in the U.S.! Err, I mean cultural epicentah.
Turn 397: The great inventor of the cultural revolution Mao Zedong has invited us to join them in their war against the Germans. We regretfully declined, citing timing. It's only 397 A.D. And we don't have plans to work against the Teutons for at least another 1,500 years. We did, however, take the opportunity to trade horses for clams, improving the health of our great people and allowing our culinary masters in Boston the chance to invent New England Clam Chowdah. Update: Reports are coming in that we just exchanged the technology of the Calendar for that of Hunting with Mehmed II of the Ottoman empire. Truly a banner year for Americans across the globe!
Turn 401: Gibbon's smear campaign against the Americans continues! It is this turn that he claims the Americans are the least advanced civilization in the world. Such a disgraceful comment from a man whose simian sympathies are clearly on display. Perhaps he believes we're falling behind in our research of peel-less bananas!
Turn 404: War erupts to the east! Mehmed II has declared war on Mansa Musa of the Malinese empire. We're again without the impetus to sound the horns of war. America's War on Barbarians continues, however, as we begin to amass chariots outside the Barbarian city of Sakae, which our intelligencers have discovered is oppressing the common people yearning to breathe free.
Turn 406: America's population has swelled to over 1 million people! Mighty is our size and our military. Specialists have erupted throughout our large urban network, and soon a veritable golden age will wash over our great nation. Pollution is a thing of the past! Or maybe the future!
Turn 408: We are proud to announce we've entered the Bronze Age! Our miners are now advanced enough to toil in two separate operations as we turn fix our scientific gaze upon the art of Metal Casting. Also, despite our opportunity to adopt Slave Labor, America stands resolute against the concept, mostly because it costs extra, but also because slavery is a barbaric construct!
Turn 410: Peace spreads throughout the land! China and Germany have ended their long war, and America is proud to have remained isolationist, as the great General Washington commands!
Turn 421: American scouts have reported that the Chariot garrison stationed outside the Barbarian city of Sakae was fired upon by Archers. Needless to say, a full-scale retaliation has been ordered by General Washington. To battle! Additionally, in response to this dastardly Barbarian attack, we've commissioned our first Spy to ensure our intelligence remains effective in these perilous times.
Turn 422: Victory! Despite the loss of two-thirds of our forces outside Sakae, American Chariots were able to successfully destroy an entire Archer battallion. It's only a matter of time before the city is liberated by our brave troops! We've also just completed construction of the Mausoleum of Maussollos. Since American history classes are not yet the envy of the world, we have no idea what it is, but it adds 10 culture and two Great Artists to our burgeoning empire!
Turn 428: Mehmed II and the Ottomans have asked for American assistance in their coming war against the Malinese. As our troops are currently amassing against the Barbarian horde, we've been forced to decline, but will continue to enjoy watching superpowers to the east destroy each other.
Turn 429: Egads! Another Barbarian city has been spotted to the north. Clearly this is a plot to surround our great nation. We plan to react quickly to this new threat!
Turn 432: Success! We've taken the city of Sakae from the Barbarian menace! Our new governor will be tough but fair, as the leaders of this particular Barbarian cell have been sent to Washington to pay for their war crimes! The Chariot and Axemen units we lost in the war have had their bodies mostly recovered and have received a full military burial outside the newly liberated city!
Turn 434: The Ethopian city of Samsun has had its water supply poisoned by a foreign Spy! General Washington has sent his condolences to the nation and has resolved to increase our counterespionage efforts.
Turn 438: America has grown to 2 million citizens! Truly our growth cannot be stopped by ordinary means! Other nations look upon our size and tremble! And McDonald's hasn't even been invented yet!
Turn 442: We have created a vast array of Libraries throughout our empire, and our scholars have made great use of such a wealth of information! We have used this network to quickly develop the secret of Mysticism. Now our people can be spiritual as well as religious!
Turn 444: Metal Casting is now within our grasp! Our armada of Triremes will cause the seas to churn brown as we patrol our aquatic borders. Onward, researchers, to Machinery!
Turn 449: Our army has easily conquered the Barbarian city of Burgundian! We were able to take control of the city without a single loss. After the hard-fought win in Sakae, a quick stroll down the liberated streets of our new territory is a salve for our troops. Let this be a lesson to all other Barbarians out there: We will find you, and we will save your people from your backward ideology.
Turn 450: We've just come in contact with explorers from China, ruled by Qin Shi Huang. This is confusing, since the China we know is ruled by the great revolutionist Mao Zedong. We are aware of this treachery, and shall focus much attention on wiping these false Chinamen from the Earth. Once we can find where their base of operations is. Update: Just after General Washington met with Qin Shi Huang, he learned that Huang has agreed to work under Mao Zedong as a vassal state. He sent a ceremonial gift basket to the great revolutionary in a congratulatory gesture.
Turn 451: Toynbee's investigative journalism has revealed the Americans to be the fifth-wealthiest civilization in the world. Given that the War on Barbarians has cost us greatly to ensure the safety of our people, we can understand his ranking. But we ask the people: Can you put a price on safety?
Turn 455: America has announced a new defensive strategy and will be replacing all of its Warrior brigades with Spearmen in its cities. The safety of our children is at stake, and we ask all of the peoples of the world to upgrade accordingly.
Turn 456: Our great friend Frederick of Germany has offered us a king's ransom for the secrets of the American alphabet. We're all to eager to share this knowledge with him, as gold is a tough resource to come by. Frederick has also thrown in the concept of Masonry, which our scientists assure us is a valuable technology to possess.
Turn 458: It is the Age of Trade in the world, most assuredly. Mehmed II of the Ottomans has offered us over 200 gold and the knowledge of Currency in exchange for a weekend course on Metal Casting. Given the Ottoman empire's size, we're all too happy to enter into trade negotiations with our longtime friends.
Turn 465: Peace springs eternal! The Malinese and Ottoman empires have announced and end to their hostilities! America once again praises the conflicting nations for ending a long and tragic war.
Turn 471: Mansa Musa has decided to test American mettle! He demands a tribute of one unit of Copper per turn, or he claims we will face consequences. We will not be bullied and have instead offered to trade the Copper for Crab. Once Baltimore is founded, General Washington will be a happy camper indeed!
Turn 480: Perhaps world peace is a dream that won't be realized until we have gained control of the United Nations. China and her vassal states have declared war upon Frederick of Germany. Truly a shame, but America will remain neutral and offer refugees from either side a place to emigrate should they be dispossessed of their homes.
Turn 483: The time has come for America to strike at the German forces. Our Chinese allies have attacked him to the north, and we will come from the west to lay waste to their Barbarian-supporting regime. Frederick must fall to our sword if peace can ever be achieved!
Turn 485: Treachery! Mehmed II has declared war upon us! This cowardly strike will not soon be forgotten! We're mobilizing our troops in retaliation as we speak!
Turn 488: Ottoman forces have taken Harappan, but suffered heavy losses in the attack. Our cities are quickly rebuilding our army and plan to retake the city in short order.
Turn 490: Mansa Musa of the Malinese empire has smelled blood in the water and joined in the Ottoman assault on us. This will not be taken lightly. Mansa Musa's people will soon tremble at the sound of General Washington's footfalls!
Turn 491: Mansa Musa takes Sakae. We wish him best of luck with the unwashed Barbarian commoners clogging the city's streets.
Turn 496: Belisarius was born in New York and the great general has teamed up with General Washington to act as a military specialist in Washington, D.C.! Unfortunately, Ottoman forces are amassing outside of New York, and our unit production has regretfully slowed.
Turn 497: New York has fallen to the enemy siege! We refuse to lose hope, however, and our battalions of Axemen are moments away from retaking our rightful territory.
Turn 501: So-called "Lord" McCauley has ranked the American empire as the least powerful civilization in the world. He'll be brought to his knees once we've repelled our invaders and have conquered their pathetic cities!
Turn 504: We lost Delhi and recaptured it on the same turn, dealing great damage to the Malinese army! Much of their forces lie rotting in the fields outside the city! However, the Ottoman offensive has lost us Boston. However, we consider that a strategic loss, since it's farther away from our capital than, uhh, our capital!
Turn 516: Washington has fallen to the vile Ottomans! However, we refuse to compromise our resolve, as General Washington is known to have escaped to nearby Atlanta. He's now staying with Mayor Turner in his mansion outside the city.
Turn 518: The Ottomans have taken Atlanta! No confirmation yet on how Mayor Turner is faring, but word has it his buffalo farm has been captured for future ransom!
Turn 519: Huzzah! Washington has been retaken and our great General has resumed his post. Mayor Turner is residing with him as we contemplate recapturing New York, Atlanta, Boston, Harappan and Sakae. It's only a matter of time for America to send her enemies back to their backward homes, broken and humbled!
Turn 522: We've lost Philadelphia to the German horde. Things may be looking dire, but we're one major victory away from repelling our invaders. America will never give up! We'll never surrender!
Turn 524: America has learned of Iron Working! Our Swordsmen will now take the field of battle and surely win us this hard-fought war!
Turn 525: Washington has fallen yet again. Our enemy's resolve is weakening as our army refuses to cede territory quietly. Soon shall the war turn in our favor. It's only a matter of time before our Swordsmen finish training. Meanwhile, General Washington and Mayor Turner have relocated to Delhi.
Turn 537: After an exceedingly long battle, Delhi has been taken by a combination of Ottoman and German forces. This great loss has been felt throughout the entire American empire, mostly because it's now down to one city. However, the end is not yet in sight! We're currently reaching out to other civilizations to join the war against this malicious crusade, lest they too fall under their sword. Update: Our requests for aid in the war effort have been rebuffed. America has done nothing to our friends yet are turned away in our time of need!
Turn 542: Burgundian has fallen. Here endeth the American empire.
All in all, this could've gone a lot better, had I not been goofing around as a nationalist dweeb. My technology path was pretty retarded, since I let the game guide me toward the arbitrary UN goal. Combined with spending more money on espionage to finance my Wars on Everything, I was pretty doomed from the get-go. I threw away a lot of units on trying to take Barbarian cities, and a mistake I often make in Civ is not building enough defensive units. Somehow the AI always has a ton of units to throw at me during a war, something I've never really understood. But it was fun, and I'm sorry to see the empire go the way it did.

Not sure what's left for me to cover, though. Sending up any other nationality would be a bit weird, since I don't actually hail from those places. I guess I could try to swing Rome, given my genealogy. That and I've been reading about the Roman Empire a lot lately.
Not sure what's left for me to cover, though. Sending up any other nationality would be a bit weird, since I don't actually hail from those places. I guess I could try to swing Rome, given my genealogy. That and I've been reading about the Roman Empire a lot lately.
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