Create an Account
Forgot your Password?
World of Warcraft
WowRiot
Starcraft 2
Starfeeder
Hellforge
Hellforge
 
Machinima
Myndflame
RazeTheWorld
RazeTheWorld
Quake Live
Quake Life
 
1337pwn
1337pwn
Limit Break
Limit Break
Resident Evil
Resident Evil
 
Gameriot Store
Buy Games!
Be a part of our community!
 
 
 
POST STUFF
close
New Blog Post
Add a Video
Host an Image
Upload a File
by Project_Xii, Level 38
Last updated at January 26, 2010, 10:16 am

           

Artificial Intelligence. It’s the scariest thing the human species has faced since cloning, zombies and stem cell research. What could be more terrifying then the machines we depend on every day, suddenly rising up to enslave us instead? Communications monitored! Assets frozen! Transportation shut down! FRIDGES AT ROOM TEMPERATURE!!

Well, that’s probably a long way off.  The best we can manage at the moment is the iDog, Robo-sapien and maybe that one that plays chess. Wow, look out, we might have to king him! We humans have at least another ten years up our sleeve, no problem. In the mean time, we can turn to good old video games for our ‘previews of coming attractions’.

 Of all the characters that have appeared in our games over the years, few have been quite as memorable as the A.I’s. Some were helpful, guiding us to victory and even eager to learn the inner quirks of mankind. Others were not so friendly; acquiring self awareness, and the megalomaniacal tendencies of a rogue God.

Let’s look back on the best A.I’s gaming has provided, and perhaps catch a glimpse of our future rulers in the process!

***WARNING - May Contain Spoilers***

(Further Note: I am aware that is a treacherous topic, since each A.I. has more then an armies worth of loyal fans behind them. I’ll try my best to do each one justice, but please avoid rallying the lynch mob if I miss something important. Polite corrections are welcome)

           

GLaDOS – Portal (2007)
“Genetic Lifeform and Disk Operating System”
Quote: “And then there will be Cake”

Portal was a fantastic game, no denying it. Though short, the innovative gameplay, clever puzzles, and mysterious connection to the Half Life universe provided us with a unique and polished experience unlike any other. But most will agree; without GLaDOS, Portal would have been pretty bland.

GLaDOS first appeared to players as a smooth (though occasionally glitchy) female voice, providing ‘helpful’ advice as you portaled your way around the Aperture Science Enrichment Centre. At first it seems her role is to guide and help you, but the deeper you go, the more GLaDOS’s sanity is questioned, as are her motives. Only at the end of the ‘course’ are her homicidal intentions made clear, and after a near miss the rest of the game is spent working your way through the deteriorating bowels of Aperture Science.

The final confrontation with the evil A.I. herself (while not particularly difficult) is one of the more memorable end game bosses out there. Not even the threat of a deadly neurotoxin can stop people enjoying her fantastic dialogue, as GLaDOS reveals the fate of the Aperture staff, taunts you no end with personal truths(/lies?) and warns you with cryptic messages about the outside world.  

Brilliantly amusing, unfathomably sinister, and undeniably loveable, GLaDOS is the A.I. that won our hearts while denying us cake. Even forcing us to euthanise our beloved Companion Cube can’t taint our feelings for her. And though we had to destroy her hardware, we can still take solace in the fact that somewhere, somehow…

GLaDOS is Still Alive.

                     

Icarus and Daedalus – Deus Ex (2000)
Quote: "ICARUS HAS FOUND YOU!!! RUN WHILE YOU CAN!!!"

Deus Ex was a ground breaking game for its time, that still has a massive cult following today. You played as J.C. Denton, a nano-augmented agent working for UNATCO, an Anti-Terrorist organisation. Things start off all simple and full of terrorist-kicking fun. But as the game progresses, you discover that things definitely aren’t as they seem, and what follows is an epic game full of twists, politics, betrayals and choices.

During his flight from the organisation he once worked for, Denton is contacted by two different AI’s.

Daedalus was a powerful construct made by MJ12, years prior to the game. Thought to be obsolete and decommissioned, he instead took refuge inside the net, and began to accumulate data. Seeing that the world was on the verge of collapse, he began working behind the scenes to put things on the right track again. Though self aware, Daedalus was a bit of a wuss personality wise, and would always pop up to dispense advice that was more worried then helpful. Quite prone to panic, and somewhat of a pessimist, he’d guide the player best he could, but never seemed to have much confidence in what could be achieved.

Icarus was the more interesting of the two. An updated version of Daedalus, Icarus was used by MJ12 to track the player down. He arrives unannounced, about half way through the game, and states his intentions on finding you. He then returns at random intervals to comment on pieces of information he’s retrieving from your brain, and warn about how close he’s getting. With a creepy synthetic voice, and a sadistic personality that seems to relish in the hunt, Icarus did a fantastic job at unnerving players. I’ve even heard of people who stopped playing because they were afraid of what would happen when he did eventually get them.

Towards the end, when Denton allows Daedalus to access the military network, the two AI’s accidentally merge into a new form, calling themselves "Helios". This new and more powerful creation seems to have a personality balanced between the two older AI’s, and speaks in a much calmer, more logical tone. It also developed an almost “Godly” perception of itself. Helios helps – or rather “uses” – the player for the rest of the game, as it speaks about the new world order it wants to create, eventually resulting as a choice in one of the games three endings.

The presence of the AI's definitely played a part in what made Deus Ex so intriguing and memorable. Always remember; Icarus is watching.

                       

Leela, Tycho and Durandal – Marathon Series (1994-96)
Quotes: “"I hope you learned something from our little game."

Long, long ago, before Bungie made Myth and a certain more popular Xbox series, another legendary FPS was born: Marathon is the game many believe Halo was based on, or perhaps was even the prequel too. (Depending on which difficulty you finish Halo 3 in.)

Even fifteen years later, Marathon still has a legion of fans, and its three witty, brilliant and rampant AI’s are the biggest reasons for that. The first game takes place on one of Mars’ moons that has been converted into a ship (Marathon), and is the only one that features Leela.

When Marathon is over run by an alien race, Leela, as the main AI, helps the player by teleporting him around, getting him to fix the ships defences and communications to Earth. Personality wise she is the least impressive of the three, coming across as your average cold, emotionless computer. Though she does seem sympathetic towards humans, and cares about what would happen if the alien race was to discover Earth, this appears to be more a part of her programming then personal thought. She is eventually overcome by the cybernetic creatures eating away at her, and is later captured and dissected by the aliens.

Tycho is one of the lesser AI’s, and features only briefly in the first game. Having been damaged in the attack, he is unable to contact the player, and only appears after being repaired by the alien race (in a much less stable state then before). By the third game however, he is one of the key characters, taking over the role of the players guide. When rampant, he is the cruellest of the AI’s, and seems to be stuck in a permanent state of anger. Sporting a wickedly bitter personality, and forcing the player to execute commands without remorse, Tycho never fails to back up his or your actions with a sarcastic and snide remark.

                               

While those two AIs appeared in their own games respectively, there’s little argument that the third AI: Durandal, is the focus of much of the series. Of the three, Durandal is the most loved and remembered by the community, and many of the things he says are still being studied today.

Durandal is the first AI the player meets, after he tries to kill you by decompressing your shuttle. That says a lot for his personality right there. Though rampant, he is not as cruel as Tycho, and instead seems more interested in meddling. Even playful at times. At many points during the first game, he tele-kidnaps the player and forces you to “play a little game”. This usually involves being thrown into hordes of enemies for Durandals amusement.

His mean sense of humour aside, Durandal does not appear evil, despite showing an outward dislike of humans. As the trilogy progresses, his ulterior motives are revealed, and even has the entire second game devoted to him! Durandal’s story ran quite deep for a non-physical character, and many people have devoted entire webpages to unravelling it.

Marathon was definitely one of the more imaginative and unique space adventures of its time, and we can only wonder what lays in store for its future. With Bungie making numerous allusions to it during Halo, and now finally broken away from Microsoft, could we one day see Marathon gracing our Xboxs? Would the rabidly possessive fanbase accept a next gen remake? Durandal may yet return.

     
43 comments
Jon Jan 26, 2010 at 4:19 pm
None
None
+1 votes
None
Shodan is definitely the best AI out there.  Hands down, barnone.  Nothing comes close.  Pure twisted digital evil.  I too am eager for another round of digital slaughtering with Shodan being the final prize.
oopinko
oopinko Jan 26, 2010 at 7:18 pm
None
None
+1 votes
None
OK now thats some pertty cool stuff dude!
Metroid Jan 26, 2010 at 7:29 pm
None
None
+1 votes
None
What, no Adam Malkovich from Metroid Fusion?
Project_Xii
Project_Xii Jan 31, 2010 at 10:20 pm
None
None
+1 votes
None
I've never played a Metroid, though I own a Wii, and apparently those games are the best thing by Nintendo, so I'm not sure what I'm waiting around for....
I'll grab the Trilogy when it comes down in price!
Guy Jan 26, 2010 at 7:32 pm
None
None
+1 votes
None
Another for Shodan.  I can remember growing up playing SS2 and just being terrified to advance in the game for fear of what lied ahead.  Those roaming monkeys didn't help matters much.  To this day i've not played a game that genuinely scares me nearly as much.
wellimean Jan 26, 2010 at 7:45 pm
None
None
+1 votes
None
>J.C. Denton, a nano-augmented agent working for MJ12, an Anti-Terrorist organisation.
>working for MJ12
>MJ 12
Sol Invictus
Sol Invictus Jan 26, 2010 at 7:59 pm
None
None
+1 votes
None
Yeaaaaaaaaaaah it's actually UNATCO. This is what happens when we post articles when we're asleep.
Raiyushi Jan 26, 2010 at 8:29 pm
None
None
+1 votes
None
Now hold on a minute tough guy! What about the Reapers in Mass Effect? They literally wiped out the Protheans and have this wonderful cycle going on to extinguish sentient life forms! Of course it failed, but they weren't defeated.

Also, what about Legion? Also from Mass Effect. Legion... Geth... You know....
Don't make me explain it...But...They're both WIN!
Pawn Jan 26, 2010 at 8:30 pm
None
None
+1 votes
None
We are Legion for we are many!
Project_Xii
Project_Xii Jan 31, 2010 at 10:19 pm
None
None
+1 votes
None
I'm in the process of playing Mass Effect for the first time now. If they are as you say, I may have to add them into a Part 2 :) Thanks for the suggestion
jericho VI Feb 3, 2010 at 12:53 pm
None
None
+1 votes
None
i havent played any marathons, so i have yet to determine how much i enjoy those AI's. but out of all of those, cortana is the best. she is always there with a reasuring word while your burning your way through hordes of flood.
BleedLDee Jan 26, 2010 at 8:45 pm
None
None
+1 votes
None
What about HK-47 from KOTOR and KOTOR2?  I mean really I've played most of these games and he is way, way better.  Mostly a good list though!
Project_Xii
Project_Xii Jan 27, 2010 at 3:16 am
None
None
+1 votes
None
I thought about HK-47, couldn't decide if he was considered more a Robot then an AI. I mean, he's controlled by AI, of course. But I was trying to aim more for the bodiless omnipresent ones. Guilty Spark is sort of an inbetween, so I let him in.
Fireskull Feb 2, 2010 at 6:36 pm
None
None
+1 votes
None
Good call. I love HK and his witty comments during KOTOR, but he would be considered more of a robot :/
NateNasty Jan 26, 2010 at 9:13 pm
None
None
+1 votes
None
Project_Xii
Project_Xii Jan 27, 2010 at 3:18 am
None
None
+1 votes
None
Yes, the Patriots are definitely AI's. But trying to explain them....? Yeah, good luck with that. I'd need 4 pages just for a summary lol. Nothing in Metal Gear is easily explained. Hence why my brain almost exploded when I finished MGS2 in one day.
Haden Jan 27, 2010 at 1:21 am
None
None
+1 votes
None
Sad to see claptrap isn't on this list
Project_Xii
Project_Xii Jan 27, 2010 at 3:05 am
None
None
+1 votes
None
Ooooooohhhh damn!! They are pretty cool. Technically they're robots as well though, so I think I'm going to have to make a robot blog one day too.
Mr Wendal Jan 27, 2010 at 2:29 am
None
None
+1 votes
None
You forgot AM from I Have no Mouth and I Must Scream. He killed everybody on the planet except for five people, which you play as while he sadistically torments you, in this PC point and click adventure from 1995.
Project_Xii
Project_Xii Jan 27, 2010 at 3:06 am
None
None
+1 votes
None
No freakin way!? Someone actually remembered AM! He was on my list, but came off because I thought no one would know that game. Goddam. And he's awesome to. His Wizard of Oz comments in neaderthal-type-dudes chapter was great.

Now I've defintely got to do a Part 2 hah.
Jay Jan 31, 2010 at 10:03 pm
None
None
+1 votes
None
Funnily enough, AM was the first one that sprung to mind for me, too. That game was pure mental torture. Scared the everlasting crap out of me. I was far too young to have been playing that.
Project_Xii
Project_Xii Jan 31, 2010 at 10:16 pm
None
None
+1 votes
None
Tell me about it. When you've got the option to talk to someone, or cut out their heart and feed it to a talking Jackal, you know you're playing something twisted. It was brilliant and unique though (and incredibly freakin hard), and I loved it. I actually tracked down and ordered a 30 year old book containing the original story, just to see its origins :P
Comment Anonymously
Name (required): Already have an account?
blog vitals
The delightful blogs of your friendly internet sociopath.
14 Subscribers
comments8    Likes: 5    April 19, 2010, 11:12 am
comments3    Likes: 4    April 7, 2010, 10:21 am
comments4    Likes: 4    April 4, 2010, 5:13 am
comments25    Likes: 10    April 1, 2010, 1:11 am
comments5    Likes: 3    March 31, 2010, 9:51 am
comments10    Likes: 6    March 29, 2010, 7:52 am
comments10    Likes: 8    March 26, 2010, 9:56 am
comments12    Likes: 7    March 24, 2010, 6:45 am
Started August 24, 2008
79 Total Entries
THE SPOTLIGHT
Aion: The First 10 Levels
1 of 11
Copyright ©2007-2010 GameRiot All Rights Reserved.