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by Sol Invictus, Level 57
Last updated at May 28, 2009, 2:42 pm
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It's no big secret that MMORPGs are intensely addictive. MMORPGs have been called the 'crack cocaine of the gaming world' by report in Sweden backed by the Swedish National Institute of Public Health after a 15-year old boy collapsed and went into convulsions after playing World of Warcraft, an MMORPG, for a 24-hour stretch of time.
With regards to MMORPGs, the organization added, "There is no known medical diagnosis of conditions brought on by excessive game-playing, but it is clear they have a very powerful addictive hold over many people who use them."
MMORPGs are addictive due to their various gameplay mechanics, which more often than not, also manage to incorporate the multitude of social qualities that drive the game's community. While most MMORPGs come with a subscription fee, many do not, and it is, quite honestly, the least of what you'll be paying when you're hooked to an MMORPG.
Online games of this sort take not only a toll on your wallet over the years but also come with a significant human cost as they eat into your social life, the time you spend on work, and even the time you spend doing just about everything else, like reading books, playing other games or going for walks. When you have a character that needs leveling up, going for your daily walk is going to seem like a waste of time.
"My name is Ian, and I am a recovering MMO addict."
I speak to you as a former addict of the genre.
![]() Because this looks more interesting than having my face appear on reddit's thumbnail. |
The entire experience feels not too different from wasting away in front of a big screen TV for 16 hours a day with your shirt stained orange with cheetos as your body curses you for treating it so poorly.
It was never that bad for me, but in my most recent spate with MMOs, back in November, I found myself spending four to ten hours each day (and more on weekends) in Warhammer: Age of Reckoning to reach level 40 while maintaining a high PVP rank and getting the best gear. Needless to say, it took a severe toll on everything else I was doing—Hellforge included. I was constantly lethargic, not eating well—for eating took time away from the game, and the game does not wait for you.
Beyond its detriment to my physical health, logging on each time made me feel downright unpleasant as I had to deal with the personal drama that just comes with the territory of playing an MMORPG. If you think that dealing with a few people in your clan in CounterStrike or Team Fortress 2 can be bad, you will not be prepared for the burden that comes with an MMORPG.
Here is a genre whose gameplay depends entirely upon your participation within its social structure. If you want to get anywhere in the game, you'll have to be a part of a guild, or at least have a circle of friends with whom to party. Forming pick-up groups as in any other online game may work, but only for the earliest parts, but you'll have to be prepared to give much more of yourself to experience the game in full. If you weren't hooked before, you'll be hooked at this point, and find yourself unable to leave.
Overcoming The Addiction
You might wonder how I managed to overcome my last relapse. Simply put, I was lucky.
It was at some point in late November and early December that Left 4 Dead and Fallout 3 were both released, and I found my attention diverted, if only momentarily, from the addictive MMORPG at the urgings of one of my closest friends to try out something else.
The difference between these games and the MMORPG was like night and day. Playing Left 4 Dead allowed me to experience the joy I missed from playing games and it made me realize how terribly unenjoyable Warhammer actually felt. The PVP in Warhammer was undoubtedly enjoyable, but not as much as it was to frag hordes of zombies.
You could argue that I simply gave up one addiction for another, but Left 4 Dead is no addiction. Like any regular game, L4D is a game you can pick up and put down at any time. It is one that allows you to go for walks with your dog without feeling like you're missing out on a random drop or somehow spending time not leveling up.
It was a terrible realization that besides the addictive gameplay mechanics, the one other thing that was keeping me from leaving was my guild, or the fellows with whom I enjoyed playing. It was simple: I had managed to become hooked by the game's subtle and sinister social mechanics.
Being not a slave to anything or anyone but myself, I took a step back and decided there and then to stop playing. It was an easy decision to make, but it was one which took me way longer than it should have to discover.
All in all, you'd be better off doing something else than playing an MMORPG.
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64 comments
Snail May 28, 2009 at 3:39 pm
+4 votes
I think the points that MMOs don't have an end and that they rely on peer pressure to keep them thriving are so relevant. There are patterns of addiction that get drawn, although I think many multiplayer games have the same qualities. MMOs get demonized plenty, but there are obviously valid cautions to be dispensed.
Dizko May 28, 2009 at 4:02 pm
+1 votes
You know my point of view on this subject Sol, but I still love you.
Bethryn May 28, 2009 at 7:31 pm
+1 votes
Any multiplayer game can be 'addictive' (I prefer habit-forming, an addiction is a chemical thing). Moderately good gameplay is nothing beside the social aspect. Why? Because we're all driven to engage in social competition. Multiplayer games are an outlet for this, one that you won't find in books or movies.
gemmanite May 28, 2009 at 8:50 pm
+1 votes
I totally know where you're coming from with the whole addiction thing, Sol. Like you said, if you're the kind of person who always strives for perfection and the best gear and all that, you're going to want to spend a lot more time and energy playing an MMO compared to other types of games. I just think it's unfair to say that a person can't have as much fun playing one game as they can playing another - it's a totally personal opinion!
There are plenty of people who play MMOs on their own terms and don't let it control their lives. I think the best part about MMOs is that because they are so massive, you have the ability to meet people who you could be playing ANY game with and still have fun. Sure, MMOs have a lot of addictive qualities but I admit that it is truly my own personal fault for becoming addicted. Honestly, I'm glad it was only WoW and not actual cocaine or something worse... =P
There are plenty of people who play MMOs on their own terms and don't let it control their lives. I think the best part about MMOs is that because they are so massive, you have the ability to meet people who you could be playing ANY game with and still have fun. Sure, MMOs have a lot of addictive qualities but I admit that it is truly my own personal fault for becoming addicted. Honestly, I'm glad it was only WoW and not actual cocaine or something worse... =P
projectfalcon May 29, 2009 at 1:25 am
+1 votes
left 4 dead is indeed awesome. yea i agree with you completely on the
"only take 1 month to ruin your life" bit on playing mmo's.
I am also a post mmo player for world of warcraft and yeah i had to do
things for my guild members and participate in raids etc etc... one
dungeon can eat 3 hours of the day.. what a waste. I also played city
of heroes for 2 months n that was also the same... thank god i didnt
have a credit card so i quit as soon as my pre-pay expired (which count
to us 2 months wasted)
Shame on me, i tried to play wow again after my exams, at that time i
already own left 4 dead and you know what? .... i shouldnt hav
reactivated my account on wow as left 4 dead is superior than that
game. You still get friends and stuff on steam and you dont have to
comunicate with them in-game, you can chat with them anytime through
steam.
and thats what it is really, getting friends online. when i played wow
i had alot of friends n they seem to be more important then my irl
friends. The only way to communicate with them is to log in to the
game n chat.. n then ur guild member says "hey, we need you" and you
wind up playing. steam games, all you need is steam n you can talk to
them like any instant messenging programm and you can do your studies n
stuff while using it.
anyways, right now im doing my last year for my bachelor of commerce
degree and doing it pretty well. Soon as i graduate i will find a job
and work full time. I will still be playing games, but will stay away
from mmo's.
"only take 1 month to ruin your life" bit on playing mmo's.
I am also a post mmo player for world of warcraft and yeah i had to do
things for my guild members and participate in raids etc etc... one
dungeon can eat 3 hours of the day.. what a waste. I also played city
of heroes for 2 months n that was also the same... thank god i didnt
have a credit card so i quit as soon as my pre-pay expired (which count
to us 2 months wasted)
Shame on me, i tried to play wow again after my exams, at that time i
already own left 4 dead and you know what? .... i shouldnt hav
reactivated my account on wow as left 4 dead is superior than that
game. You still get friends and stuff on steam and you dont have to
comunicate with them in-game, you can chat with them anytime through
steam.
and thats what it is really, getting friends online. when i played wow
i had alot of friends n they seem to be more important then my irl
friends. The only way to communicate with them is to log in to the
game n chat.. n then ur guild member says "hey, we need you" and you
wind up playing. steam games, all you need is steam n you can talk to
them like any instant messenging programm and you can do your studies n
stuff while using it.
anyways, right now im doing my last year for my bachelor of commerce
degree and doing it pretty well. Soon as i graduate i will find a job
and work full time. I will still be playing games, but will stay away
from mmo's.
Erz May 29, 2009 at 4:56 am
+6 votes
OK, seeing as we're dealing in anecdotal evidence I'll bite and provide some counter examples of friends I know who enjoy MMOs (WoW in particular) and don't have any problems that stem from their play.
1. My old housemate. As an SF writer who sits at home in front of his PC and only works 6 hours a day (the swine) he might seem an obvious candidate for wasting too many hours at a time on his MMO hobby. On the contrary, he GMs two old fashioned pen and paper RPG nights, sings in a choir, does am-dram, attends a weekly martial arts class and paints miniature figures for competition. At one time he probably played as much as 20 hours a week but he soon decided that this was too much and took a step back.
2. My friend A's wife, who plays WoW with her friends while he's playing RTS games. She picked up WoW halfway through BC and partly because she took her time and partly because she enjoyed levelling alts didn't reach the level cap until a month before WotLK. She's never been in a raid or on an arena team and she tends to just run 5 man dungeons or quest with friends a couple of nights a week but she's more effusive about WoW than any of the gladiators or server-first raiders that I've known.
3. My friend T who bought WoW on launch day but has never played more than one night a week. He enjoyed the simple pleasure of mind controlling people off great drops with his Shadow Priest for over 3 years until he decided he couldn't be bothered with WotLK. In Vanilla WoW he never owned a decent item that didn't either come from my crafting it for him or logging on to his char to get him into a dungeon/raid - his 'of the eagle' shoulders pained me more than they did him.
4. S, who works long and anti-social hours as a lawyer and sometimes doesn't play the game for a couple of weeks at a stretch - I'm not convinced his subscription is worth it but he's happy to keep playing.
I'd certainly agree that MMOs, if overplayed, can take a toll on your social life and eat up far too much of your time in a way that other games probably won't but I think that the alarmist tone in this piece implies that there's a degree of inevitability about every player becoming a washed out nerd-zombie and that's simply not the case.
1. My old housemate. As an SF writer who sits at home in front of his PC and only works 6 hours a day (the swine) he might seem an obvious candidate for wasting too many hours at a time on his MMO hobby. On the contrary, he GMs two old fashioned pen and paper RPG nights, sings in a choir, does am-dram, attends a weekly martial arts class and paints miniature figures for competition. At one time he probably played as much as 20 hours a week but he soon decided that this was too much and took a step back.
2. My friend A's wife, who plays WoW with her friends while he's playing RTS games. She picked up WoW halfway through BC and partly because she took her time and partly because she enjoyed levelling alts didn't reach the level cap until a month before WotLK. She's never been in a raid or on an arena team and she tends to just run 5 man dungeons or quest with friends a couple of nights a week but she's more effusive about WoW than any of the gladiators or server-first raiders that I've known.
3. My friend T who bought WoW on launch day but has never played more than one night a week. He enjoyed the simple pleasure of mind controlling people off great drops with his Shadow Priest for over 3 years until he decided he couldn't be bothered with WotLK. In Vanilla WoW he never owned a decent item that didn't either come from my crafting it for him or logging on to his char to get him into a dungeon/raid - his 'of the eagle' shoulders pained me more than they did him.
4. S, who works long and anti-social hours as a lawyer and sometimes doesn't play the game for a couple of weeks at a stretch - I'm not convinced his subscription is worth it but he's happy to keep playing.
I'd certainly agree that MMOs, if overplayed, can take a toll on your social life and eat up far too much of your time in a way that other games probably won't but I think that the alarmist tone in this piece implies that there's a degree of inevitability about every player becoming a washed out nerd-zombie and that's simply not the case.
Sp3tSnAz May 29, 2009 at 5:40 am
+2 votes
Very well said, especially your last paragraph.
Not to detract from the point of the article, but I think it's too much of a generalisation to just lump this down to all people who play MMOs as a genre, as many competitive players can do the same with games like DOTA, CS and so on, where they only play those games 24/7 and still forego their friends and so on.
Just the same, people even who play competitively in MMOs don't necessarily have to commit themselves 100% to the genre and just the same won't necessarily be addicts to it.
Good of you to provide examples Erz, as it's always good to see both sides of the discussion and to provide the point that nothing is always as black and white as some people make it out to be
Not to detract from the point of the article, but I think it's too much of a generalisation to just lump this down to all people who play MMOs as a genre, as many competitive players can do the same with games like DOTA, CS and so on, where they only play those games 24/7 and still forego their friends and so on.
Just the same, people even who play competitively in MMOs don't necessarily have to commit themselves 100% to the genre and just the same won't necessarily be addicts to it.
Good of you to provide examples Erz, as it's always good to see both sides of the discussion and to provide the point that nothing is always as black and white as some people make it out to be
Sp3tSnAz May 30, 2009 at 5:38 am
+1 votes
No some people in general :p
A lot of articles on many sites are always written from either one extreme to the other end of the extremes.
Its always refreshing when someone steps in and says that there are always the middle sides of arguments which don't necessarily fall into one or another category
A lot of articles on many sites are always written from either one extreme to the other end of the extremes.
Its always refreshing when someone steps in and says that there are always the middle sides of arguments which don't necessarily fall into one or another category
mundy Jun 1, 2009 at 6:30 am
+1 votes
Saying that you are "addicted" to a video game is an insult to people with a real addiction.
It frustrates me that people and the media constantly throw around the word "addiction" when referring to people who play too much.
It also frustrates me when people say they or someone they know are "addicted" to a game, it's almost a cop out.
People who play video games too much, to the detriment of their lives/health, do not have an addiction. They have a psychological problem. Like procrastination, motivation issues etc. The only "human cost" to MMO's are people's own stupidity.
I used to play wow alot, probably too much, over the course of 2 years or so. I used to play it instead of doing uni work or cooking and cleaning or socialising. Was I addicted? Of course not. I just needed to get off my ass and do the things that mattered. Is WoW to blame? Definitely not. If I wasn't playing WoW or on my computer I'd be wasting just as much time doing something else. I wasn't addicted to an MMO, the MMO was simply something that exacerbated the unmotivated, procrastinating and lazy personality I had.
It's like giving the keys to your car to a 12 year old child. They'd have so much fun driving fast and doing burnouts. If they had their own income they'd probably spend a lot of it on fuel. They wouldnt "addicted" to driving, they were just incapable of understanding that they're wasting their money as well as putting their lives at risk.
Not the greatest analogy, I know. I guess my point is that MMO's arent addictive and people aren't "addicted" to them. They simply need to understand what they are doing with their lives. They need to be able to prioritise their responsibilities better. They need to be more mature. If they don't have the ability to do these things and manage their play time properly then in reality they aren't exactly fit to play the game in the first place.
It frustrates me that people and the media constantly throw around the word "addiction" when referring to people who play too much.
It also frustrates me when people say they or someone they know are "addicted" to a game, it's almost a cop out.
People who play video games too much, to the detriment of their lives/health, do not have an addiction. They have a psychological problem. Like procrastination, motivation issues etc. The only "human cost" to MMO's are people's own stupidity.
I used to play wow alot, probably too much, over the course of 2 years or so. I used to play it instead of doing uni work or cooking and cleaning or socialising. Was I addicted? Of course not. I just needed to get off my ass and do the things that mattered. Is WoW to blame? Definitely not. If I wasn't playing WoW or on my computer I'd be wasting just as much time doing something else. I wasn't addicted to an MMO, the MMO was simply something that exacerbated the unmotivated, procrastinating and lazy personality I had.
It's like giving the keys to your car to a 12 year old child. They'd have so much fun driving fast and doing burnouts. If they had their own income they'd probably spend a lot of it on fuel. They wouldnt "addicted" to driving, they were just incapable of understanding that they're wasting their money as well as putting their lives at risk.
Not the greatest analogy, I know. I guess my point is that MMO's arent addictive and people aren't "addicted" to them. They simply need to understand what they are doing with their lives. They need to be able to prioritise their responsibilities better. They need to be more mature. If they don't have the ability to do these things and manage their play time properly then in reality they aren't exactly fit to play the game in the first place.
Sol Invictus Jun 1, 2009 at 7:00 am
+1 votes
Video game addiction is as real as an addiction can get. The fact that it's the kind of thing that makes you stay at home for months at a time without an ounce of sunlight as your physical state goes to hell and you drop out of touch with any and all of your friends has a real, damaging effect on your life.
When most people say that they're addicted to a game they're just saying it in the colloquial sense that they really enjoy something.
In any case I don't see how what you describe isn't an addiction. If you're not going to describe anything as an 'addiction' then what would you call alcoholism? A 'disease'? Pfft.
When most people say that they're addicted to a game they're just saying it in the colloquial sense that they really enjoy something.
In any case I don't see how what you describe isn't an addiction. If you're not going to describe anything as an 'addiction' then what would you call alcoholism? A 'disease'? Pfft.
mundy Jun 1, 2009 at 8:11 am
+1 votes
Just because some people ruin their lives taking part in an activity, doesn't mean that said activity is an "addiction".
"When most people say that they're addicted to a game they're just saying it in the colloquial sense that they really enjoy something."
Yes, this is what annoys me. Well, this annoys me less than the fact that people group addiction and excessive gaming as one and the same.
"When most people say that they're addicted to a game they're just saying it in the colloquial sense that they really enjoy something."
Yes, this is what annoys me. Well, this annoys me less than the fact that people group addiction and excessive gaming as one and the same.
Sol Invictus Jun 1, 2009 at 8:29 am
+0 votes
The word used to define said activity is "addiction". You're arguing semantics here.
mundy Jun 1, 2009 at 8:34 am
+1 votes
Its still a valid point. You're using the wrong word to describe something. Excessive gaming and addiction are two completely different things.
Sol Invictus Jun 1, 2009 at 8:35 am
+1 votes
Excessive gaming is brought on by addiction. You can be addicted to more than just drugs, you know.
mundy Jun 1, 2009 at 8:46 am
+2 votes
For the same reasons I mentioned in my original comment.
Excessive gaming is a product of pre-existing psychological issues (like lack of motivation or "laziness").
An addiction is a physical dependance on something. Not a desire to get epic loot.
Excessive gaming is a product of pre-existing psychological issues (like lack of motivation or "laziness").
An addiction is a physical dependance on something. Not a desire to get epic loot.
Amadan Jun 2, 2009 at 2:53 am
+1 votes
mundy said
For the same reasons I mentioned in my original comment.
Excessive gaming is a product of pre-existing psychological issues (like lack of motivation or "laziness").
An addiction is a physical dependance on something. Not a desire to get epic loot.
Excessive gaming is a product of pre-existing psychological issues (like lack of motivation or "laziness").
An addiction is a physical dependance on something. Not a desire to get epic loot.
Also, any addiction is a product of pre-existing psychological issues. People with no psychological issues do not indulge in activities widely known to be self-destructive.
(Of course, not counting the forced "addictions" - Helsinki syndrome, addict infants, morphine-dependent terminal patients...)
Project_Xii Jun 1, 2009 at 9:09 am
+2 votes
http://en.wikipedia.org/wiki/Addiction
"The term "addiction" is used in many contexts to describe an obsession, compulsion, or excessive psychological dependence, such as: drug addiction (e.g. alcoholism), video game addiction, crime, money, work addiction, compulsive overeating, problem gambling, computer addiction,nicotine addiction, pornography addiction, plastic surgery addiction, etc."
I think you're limiting the concept of "addiction" to much. Addiction doesn't have to be physical, as the above definition shows. In most cases, it's mental. Look at pokie machines. You think those people have a physical need to gamble? Hm?
No. They have a psychological need to gamble. A very, very, very strong one. So strong, it's often classed as a "gambling addiction", and they have the support groups for it too.
Gambling is very much like video games, just instead of pushing buttons and looking at pretty pictures scrolling, hoping to match them, you're pushing buttons, killing monsters and hoping to get epic loot.
I certainly don't play games because I'm "lazy" or "lack motiviation". What stupid reasons. I play games because they're fun, and I enjoy them. So much so, that I actually classify myself as a "techno addict". I have a mental need to use technology (mp3, console, pc, internet), and if I don't I get extremely bored, agitated, and bad tempered. Some might classify that as withdrawal symptoms.
You're being strangely narrow minded about this. Surely you must concede that it's possible to be at least mentally addicted to something?
"The term "addiction" is used in many contexts to describe an obsession, compulsion, or excessive psychological dependence, such as: drug addiction (e.g. alcoholism), video game addiction, crime, money, work addiction, compulsive overeating, problem gambling, computer addiction,nicotine addiction, pornography addiction, plastic surgery addiction, etc."
I think you're limiting the concept of "addiction" to much. Addiction doesn't have to be physical, as the above definition shows. In most cases, it's mental. Look at pokie machines. You think those people have a physical need to gamble? Hm?
No. They have a psychological need to gamble. A very, very, very strong one. So strong, it's often classed as a "gambling addiction", and they have the support groups for it too.
Gambling is very much like video games, just instead of pushing buttons and looking at pretty pictures scrolling, hoping to match them, you're pushing buttons, killing monsters and hoping to get epic loot.
I certainly don't play games because I'm "lazy" or "lack motiviation". What stupid reasons. I play games because they're fun, and I enjoy them. So much so, that I actually classify myself as a "techno addict". I have a mental need to use technology (mp3, console, pc, internet), and if I don't I get extremely bored, agitated, and bad tempered. Some might classify that as withdrawal symptoms.
You're being strangely narrow minded about this. Surely you must concede that it's possible to be at least mentally addicted to something?
mundy Jun 1, 2009 at 10:26 am
+0 votes
First of all, there's no need to be condescending. I'm merely taking part in a discussion.
Gambling "addiction" is another example of what I'm trying to explain. It is behaviour that thrives on certain personality traits. Behaviour that given the right environment grows to become problematic.
Just because excessive behaviour like gambling or video-gaming have support groups or have detrimental effects, does not make it an "addiction".
I don't typically give much weight to Wikipedia articles; simply linking to a definition of a word on Wikipedia is somewhat more "narrow minded" than the point I'm trying to get across. Since you mentioned it though, I'll use it.
The article merely states that the term is used in many different contexts. The following paragraph states the medical context:
Now, I'm not here to argue about the context of this blog post as it is quite obviously of the psychological dependance context. My point is that it is frustrating (for me, at least) to see psychological dependance problems like excessive video gaming, excessive gamling or gluttonous obesity get labelled as an "addiction"; as more often then not it gets lumped in with actual addictions like drug dependance where the subject's body physically requires something, regardless of whether the addiction rose from substance abuse or from drug treatment.
The result is that behaviour like excessive eating, gaming, gambling, compulsive buying or whatever the case may be gets portrayed as something that the subject has no control over when in most cases (not all) the behaviour is a result of negligence which I think is somewhat insulting to people with real addictions.
What often follows is the media coins a new buzzword and slaps "addiction" or "addict" on the end of it (like "techno addict") to make it sound like some kind of epidemic where everyone is a "victim" of some relentless condition that they have no control over. Then parents use "addiction" as an excuse to why they can't keep their children from watching too much television. The same parents who want to ban violent video games because they're too inept to watch what their children are purchasing... I digress...
Yes psychological dependence issues exist. Yes they can be unpleasant for the subject as well as those around them. But at the end of the day, most (again, not all) of these people are in complete control of their actions and the consequences.
Its insulting to see recovering drug addicts (either from illicit substances or otherwise) and the like being lumped into the same category as the kid who can't seem to stop skipping school to level up or the guy who can't seem to stop eating so many doughnuts.
I simply listed a small subset of reasons that would exacerbate an excessive video gaming problem. Not a definitive list. Ironic that you're calling me narrow minded.
I was never refuting that.
Look at pokie machines. You think those people have a physical need to gamble? Hm?
No. They have a psychological need to gamble. A very, very, very strong one. So strong, it's often classed as a "gambling addiction", and they have the support groups for it too.
Gambling "addiction" is another example of what I'm trying to explain. It is behaviour that thrives on certain personality traits. Behaviour that given the right environment grows to become problematic.
Just because excessive behaviour like gambling or video-gaming have support groups or have detrimental effects, does not make it an "addiction".
I don't typically give much weight to Wikipedia articles; simply linking to a definition of a word on Wikipedia is somewhat more "narrow minded" than the point I'm trying to get across. Since you mentioned it though, I'll use it.
The article merely states that the term is used in many different contexts. The following paragraph states the medical context:
In medical terminology, an addiction is a state in which the body depends on a substance for normal functioning and may occur along with physical dependence, as in drug addiction.
Now, I'm not here to argue about the context of this blog post as it is quite obviously of the psychological dependance context. My point is that it is frustrating (for me, at least) to see psychological dependance problems like excessive video gaming, excessive gamling or gluttonous obesity get labelled as an "addiction"; as more often then not it gets lumped in with actual addictions like drug dependance where the subject's body physically requires something, regardless of whether the addiction rose from substance abuse or from drug treatment.
The result is that behaviour like excessive eating, gaming, gambling, compulsive buying or whatever the case may be gets portrayed as something that the subject has no control over when in most cases (not all) the behaviour is a result of negligence which I think is somewhat insulting to people with real addictions.
What often follows is the media coins a new buzzword and slaps "addiction" or "addict" on the end of it (like "techno addict") to make it sound like some kind of epidemic where everyone is a "victim" of some relentless condition that they have no control over. Then parents use "addiction" as an excuse to why they can't keep their children from watching too much television. The same parents who want to ban violent video games because they're too inept to watch what their children are purchasing... I digress...
Yes psychological dependence issues exist. Yes they can be unpleasant for the subject as well as those around them. But at the end of the day, most (again, not all) of these people are in complete control of their actions and the consequences.
Its insulting to see recovering drug addicts (either from illicit substances or otherwise) and the like being lumped into the same category as the kid who can't seem to stop skipping school to level up or the guy who can't seem to stop eating so many doughnuts.
I certainly don't play games because I'm "lazy" or "lack motiviation". What stupid reasons.
I simply listed a small subset of reasons that would exacerbate an excessive video gaming problem. Not a definitive list. Ironic that you're calling me narrow minded.
Surely you must concede that it's possible to be at least mentally addicted to something?
I was never refuting that.
Project_Xii Jun 1, 2009 at 11:04 am
+1 votes
Good grief. I'm not even going to start. Way to much stuff to respond to there, and this isn't the place for it. Need a relevant forum.
Its insulting to see recovering drug addicts (either from illicit
substances or otherwise) and the like being lumped into the same
category as the kid who can't seem to stop skipping school to level up
or the guy who can't seem to stop eating so many doughnuts.
I could write paragraphs on that statement alone. I have to ask though: why do you even care? Are you a recovering drug addict yourself? That's about the only reason I could see for you to be so passionate about this. And are you suggesting that drug addicts CAN'T stop taking drugs, through sheer force of will? Cause I know a few that have. And apart from some more serious physical withdrawals, mentally it can be just as hard as breaking something like gambling addiction. No matter how strong a physical craving is, it can always be overcome by a stronger will. Albeit through a LOT of pain.
Its insulting to see recovering drug addicts (either from illicit
substances or otherwise) and the like being lumped into the same
category as the kid who can't seem to stop skipping school to level up
or the guy who can't seem to stop eating so many doughnuts.
I could write paragraphs on that statement alone. I have to ask though: why do you even care? Are you a recovering drug addict yourself? That's about the only reason I could see for you to be so passionate about this. And are you suggesting that drug addicts CAN'T stop taking drugs, through sheer force of will? Cause I know a few that have. And apart from some more serious physical withdrawals, mentally it can be just as hard as breaking something like gambling addiction. No matter how strong a physical craving is, it can always be overcome by a stronger will. Albeit through a LOT of pain.
Forging a Passion for Video Games
24 Subscribers
Started August 15, 2008
703 Total Entries
703 Total Entries





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