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by Sol Invictus, Level 55
Last updated at February 9, 2009, 11:23 pm
I had a chance to read one particular post on the Steam forums today and it would seem that many Left 4 Dead players hold very little regard for those who choose to play the game on a competitive level.

As such, I wanted to note how much of a contrast there is between the Left 4 Dead and CounterStrike communities. In CounterStrike, player skill is everything. You're nowhere if you aren't capable of getting those headshots with the AWP ninety-nine times out of a hundred. You're a nobody, a noob, a person who should just go away and play another game. I don't think I have to spell it out any further: CounterStrike, like Halo, Day of Defeat and countless other competitive shooters is elitist and it makes no apologies for it.

Enter Left 4 Dead, a team-based shooter focusing on a close knit experience with a very small group of players. It's all about the teamwork in this game. It's true that it might not be very tactical or require much skill when it comes down to it. All you have to do is to watch your teammates' backs, cover the flanks, not run off on your own and huddle into closed quarters when you're surrounded by a horde of zombies.

Sure, it sounds easy enough for any player to do, but team work and coordination can be difficult traits to instill. And yet, unlike the CounterStrike community, most players are relaxed, easy-going and the elitist attitude is nothing more than a rare annoyance.

So what's the deal? Well, simply put, Left 4 Dead is a game that requires a lot of teamwork but not a lot of personal skill. You don't need to be a sniping pro to be good at Left 4 Dead. To be certain, such skills would help immensely, especially in Expert mode, but overall teamwork outweighs personal skill by far.

Is it such a bad thing? Absolutely not! The game's ease of play is a good thing, because it makes the game accessible, fun to play and not frustrating at all. To relate, I can be having a really bad day and a game or two of Left 4 Dead would be enough to get me back up on my feet.

Like Tetris, I'd call it a panacea. It might not work for everyone, but it works for me. If I tried playing CounterStrike on a bad day, I'd leave the game feeling even worse. It's probably because I "suck" at the game, but does that really matter?

I hold to the opinion that games should never be an exercise in frustration. Why bother doing something if it's just going to leave you frustrated, right?

In any case, that's not to say that games like CounterStrike are bad, because they're not. They do have their place, and players who enjoy very difficult tests of skill and patience may come to enjoy games like CounterStrike a lot more than they would enjoy a relatively leisurely game like Left 4 Dead. What's pretty clear is that a strong distinction appears to now be forming between the communities of ultra-competitive games and more laid back, team-based games.

Left 4 Dead is easily the first of its kind in the genre, so it's definitely worth watching to see how things turn out.

     
16 comments
Project_Xii
Project_Xii Feb 10, 2009 at 12:29 am
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Yeah the community is so much more relaxed. Anything that turns the game into work or makes it less fun seems to be heavily resisted, as it should. Competition really does ruin the fun for majority of players; only a small part of the community actually enjoys that type of stuff.

by all means, let them have their fun. As long as they don't start hassling Valve to "try and make the game better for competition". They did that with the Tank spawns, and now all the tension has gone out of the game :(
Craptor
Craptor Feb 10, 2009 at 12:56 am
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Some people like me are competitive by nature, so naturally when we play a game where you have an opposition, I'm going to want to be better than everyone else.  When you have other people like this competitive scenes develop.  Don't get me wrong, L4D is a great pubbing game, but it has potential to be a good competitive game
Sol Invictus
Sol Invictus Feb 10, 2009 at 1:02 am
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While it certainly has the potential to become a competitive game, I do think that those interested in forming something like that have a lot of obstacles ahead of them. Namely, opposition from the general L4D community itself.
Craptor
Craptor Feb 10, 2009 at 1:11 am
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Ya but I think you are going to find that in almost any game you play.  People said the same thing about WoW before there was ever arenas or battlegrounds and now you have people playing a game that is arguably fubar in the balance department for large sums of money.  It has become so ridiculous that they might not even have a working level 80 tournament realm for ESL finals which has a huge prize pool, as well as the upcoming MLG circuit.

Hell I remember playing counterstrike in beta 3 and seeing it evolve into what is one of the most well known and most followed esports today, and it reminds me a lot of how L4D is right now.  For god knows how long both ct and terrorist models were almost exactly a like and the only map was cs_mansion.  It took almost 3+ years for the game to really pick up steam competitively and went through a lot of balancing, like adding de_ style maps.  This was back when e-sports where a pipe dream, and look at how the competitive gaming scene has developed since then.  Players are always looking for the next big game, so they can hit the ground running and put themselves ahead of the pack.

Out of all the games I've played Left 4 Dead has been one of the best balanced games at time of release(which is the most important ingrediant to competition).  The only thing holding back the game is the lack of new content.
Sol Invictus
Sol Invictus Feb 10, 2009 at 1:32 am
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You L4D competitives are gonna have a long road ahead of you. If you can get enough of the community to back it, it might actually go places. That will, indeed, be interesting to watch.
Project_Xii
Project_Xii Feb 10, 2009 at 1:35 am
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http://forums.steampowered.com/forums/showthread.php?t=799321&highlight=CAL

I lol'ed at the response to CAL. I was wondering what it was. Now I hope I never come near the bloody thing XD
Sol Invictus
Sol Invictus Feb 10, 2009 at 1:43 am
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And what a horrorshow sight that is for a chelloveck to feast his glazzies upon.
Craptor
Craptor Feb 10, 2009 at 2:28 am
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The CAL plugin being on pub servers is stupid, and should be reserved to being on private passworded servers.  It is more of an issue with matchmaking system sucking than anything.
Helion
Helion Feb 10, 2009 at 9:10 am
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Competitive play is becoming more than anything a symbol of how low people can go. There you have elitism, splitting the community, flaming people and flaming between clans. Also, you have people who take games seriously. It is, more than anything, representative of how much God should feel ashamed of having made us like we are.
But it's not competitive play's fault, rather competitive players.
Project_Xii
Project_Xii Feb 10, 2009 at 9:16 am
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On the upside, it keeps clans out of the public arena. Hate playing clans....
they get upset and rage if they lose, and won't shut the hell up about how pro
they are if they win! The longer they spend fighting each other, the less we
have to deal with them lol.
Naac
Naac Feb 11, 2009 at 8:21 pm
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I wouldn't call all competitive people like that.


Most who are, are little kids who aren't even good anyway, or who think they are good because they glitch.

The other people who are like that are absolute no lifers who are clinging on to the only thing they can be decent at, and even then, in the big picture, they are actually quite terrible.
SpellsofWar
SpellsofWar Feb 10, 2009 at 1:19 pm
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Left 4 Dead has a different 'skill set' than all the really competitive game types out there. I really felt that was the phrase you were looking for in the article.

L4D is definitely a whole new world that has many options of where it is going to go. I'd love to see it become a really fun game to go on and just play and have a good time. I think that one of the only ways its going to truly prosper is to give server selection right along side the match making system they have now...which is most truthfully horrid.
Sol Invictus
Sol Invictus Feb 10, 2009 at 2:10 pm
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They need to add a "pure server" option, too. It's annoying to connect to weird modded versus servers. 
Helion
Helion Feb 10, 2009 at 2:27 pm
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You forgot cross-continent servers which give you ridiculously high pings.
FestDH
FestDH Feb 12, 2009 at 9:28 am
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"fun to play and not frustrating at all."

Says you! When me and my friends have all but 1 for a game have to pug, it can quite frustrating. We get a fantastic double pounce + pull while the pug is slacking off behind a car waiting for them to pass. 

I honestly think L4D is far more skillful than CS because you have to work as a team. One person will not be able to completely roll the other team. And i've seen it happen countless times in CS CAL games.
Idoliside
Idoliside Feb 12, 2009 at 1:20 pm
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FestDH said
"fun to play and not frustrating at all."

Says you! When me and my friends have all but 1 for a game have to pug, it can quite frustrating. We get a fantastic double pounce + pull while the pug is slacking off behind a car waiting for them to pass. 

I honestly think L4D is far more skillful than CS because you have to work as a team. One person will not be able to completely roll the other team. And i've seen it happen countless times in CS CAL games.
In a way it is more skillfull and in a way it isn't

Ways it is:
 - requires you know where your team is
 - friendly fire management
 - learning your environment
 - zombies
 - good community

Ways it isn't
 - accuracy isnt an issue
 - no one shot deaths
 - choice in weaponry
 - easier to get a game
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