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In the Gold Mine  added on Jul 10 2008
by Sol Invictus, Level 48
Last updated at December 13, 2008, 7:18 am
A dude by the name of Phoebus has posted a collection of his research on Left 4 Dead's infected and weapon damage statistics over on the official Steam forums. I think that it'll be of great interest for any serious player of the game to delve into this information.

Infected Statistics
  • Normal Infecteds (25/50/75/100 Health, 50 in Versus)
    • Hunting Rifle: Everywhere: Instant Death
    • Pistols, Uzi, M16 & Shotguns:
      • Head: Instant Death
      • Other: 100% Damage
  • Boomers (50 Health)
    Hunters (250 Health)
    Smokers (250 Health)
    • Head:
      • Shotguns: 125% Damage
      • Others: 400% Damage
    • Torso: 125% Damage
    • Arms: 100% Damage
    • Legs: 75% Damage
  • Tanks (3000/4000/8000/8000 Health, 6000 in Versus)
    • Everywhere: 100% Damage
  • Witches (1000 Health)
    • Pistols, Uzi, M16:
      • Head: 100% Damage
      • Other: 50% Damage
    • Hunting Rifle:
      • Everywhere: 100% Damage
      • Head: Stunned for 2 or 4 seconds if shot while crying.
    • Shotguns:
      • Head: 200% Damage
      • Other: 100% Damage
      • Point Blank: x2.5 Damage
  • Melee Attacks
    • Boomer: 2 Damage (1s/hit, 2 DPS) (Area of Effect)
    • Hunter: 10 Damage (1s/hit, 10 DPS) (Area of Effect)
    • Smoker: 2 Damage (1s/hit, 2 DPS) (Area of Effect)
    • Tank: 24 Damage (2s/hit, 12 DPS)
  • Special Attacks
    • Leap: Up to 25 Damage (Area of Effect Stun)
    • Pounce: 5 Damage/Hit (0.55s/hit, 9.1 DPS)
    • Pounce on Fire: +10 DPS
    • Tongue: 5 Damage/Hit (1.1s/hit, 4.55 DPS)
    • Rock Throw: 24 Damage (2s/throw, 4s recharge, 4 DPS) (Area of Effect)
  • Delays
    • Vomit: 30s recharge
    • Leap: 1s buildup
    • Tongue Miss: 3s recharge
    • Tongue Break: 15s recharge
Weapon Statistics
  • Pistols
    • Damage:
      • Point Blank: 35 Damage
      • Smoker Range: 22 Damage (100 ft)
      • Long Range: 13 Damage
    • Friendly Fire: 0/1/6/35 Damage, 1 in Versus
    • Penetration:
      • Walls: Normal (1 feet)
      • Infecteds: Normal (2/bullet)
    • Single Pistol:
      • Rate of Fire: 300 rounds/min (3s per clip)
      • Reload: 2s
      • DPS: 175 damage/s, 105 sustained
    • Dual Pistols:
      • Rate of Fire: 600 rounds/min (3s per clip)
      • Reload: 2.8s
      • DPS: 350 damage/s, 181 sustained
  • Uzi
    • Damage:
      • Point Blank: 19 Damage
      • Smoker Range: 15 Damage (100 ft)
      • Long Range: 11 Damage
    • Friendly Fire: 0/1/3/19 Damage, 1 in Versus
    • Penetration:
      • Walls: Normal (1 feet)
      • Infecteds: Normal (2/bullet)
    • Rate of Fire: 1000 rounds/min (3s per clip)
    • Reload: 2.4s
    • DPS: 317 damage/s, 176 sustained
  • M16
    • Damage:
      • Point Blank: 32 Damage
      • Smoker Range: 31 Damage (100 ft)
      • Long Range: 29 Damage
    • Friendly Fire: 0/1/5/32 Damage, 1 in Versus
    • Penetration:
      • Walls: Extra (1.5 feet)
      • Infecteds: Normal (2/bullet)
    • Rate of fire: 700 rounds/min (4.3s per clip)
    • Reload: 1.8s
    • DPS: 373 damage/s, 262 sustained
  • Hunting Rifle
    • Damage:
      • All Ranges: 90 Damage
      • Normal Infecteds: Everywhere: Instant Death
    • Friendly Fire: 0/3/15/90 Damage, 3 in Versus
    • Penetration:
      • Walls: Extra (1.5 feet)
      • Infecteds: Infinite
    • Rate of fire: 225 rounds/min (4s per clip)
    • Reload: 3s
    • DPS: 338 damage/s, 193 sustained
  • Pump-Shotgun (10 pellets per shot)
    Auto-Shotgun (12 pellets per shot)
    • Damage: (per pellet)
      • Point Blank: 24 Damage
      • Smoker Range: 14 Damage (100 ft)
      • Long Range: 7 Damage
      • Headshots: No extra damage (except for Witches)
    • Friendly Fire: (per pellet) 0/1/4/24 Damage, 1 in Versus
    • Penetration:
      • Walls: Normal (1 feet)
      • Infecteds: Infinite
    • Pump-Shotgun:
      • Rate of fire: 69 shots/min (7s per clip)
      • Reload: 0.5s/shell & +1s when empty
      • DPS: 274 damage/s, 175 sustained
    • Auto-Shotgun:
      • Rate of fire: 200 shots/min (3s per clip)
      • Reload: 0.4s/shell & +1s when empty
      • DPS: 960 damage/s, 411 sustained

Tags:
     
8 comments
Jack9
Jack9 Dec 13, 2008 at 12:37 pm
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+1 votes
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On expert, the after-round stats to "damage done to tank" when not using molotovs always exceeds 10k. I doubt some of these numbers.
Sol Invictus
Sol Invictus Dec 13, 2008 at 4:01 pm
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+1 votes
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You could easily be facing two tanks in Expert. That would account for the numbers. I've noticed that sometimes, if you die, you don't get credit for the damage you did.
Sol Invictus
Sol Invictus Dec 13, 2008 at 5:07 pm
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+1 votes
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In any case I've never seen such damage figures, in Expert or otherwise. 
Sol Invictus
Sol Invictus Dec 13, 2008 at 6:35 pm
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+2 votes
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Okay, so I did a bit of my own personal research and found that if you empty you're lagging quite a bit and empty a lot of rounds into tanks and the like, you're going to end up with massive amounts of additional damage. It's kind of like how Witches only have around a thousand health, but you can end up doing well over 1500 if you keep unloading into them after they're dead. 
Kyle P.
Kyle P. Dec 15, 2008 at 6:30 pm
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+1 votes
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Yea, I've noticed the same thing Jack.
Volbard
Volbard Dec 27, 2008 at 4:36 pm
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+1 votes
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So duel pistols are better than an Uzi, except maybe at close range.  Interesting...
Sol Invictus
Sol Invictus Dec 27, 2008 at 5:41 pm
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+1 votes
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Yep. I swear by them over the Uzi. 
tyranno Apr 24, 2009 at 11:57 am
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+1 votes
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assault rifles kick a$$ on expert
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