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by Sol Invictus, Level 53
Last updated at June 25, 2009, 1:59 pm
Horse Armor: The Future of Gaming

As most of you will know by now, Sims 3 was leaked weeks before the game's official release date. Unperturbed by the rampant piracy that is often cited as a cause for poor sales in the gaming industry, EA CEO John Riccitello had this to say in an interview with IndustryGamers: "By the way, if there are any pirates you're writing for, please encourage them to pirate FIFA Online, NBA Street Online, Battleforge, Battlefield Heroes..."

"If they would just pirate lots of it I'd love them. Because what's in the middle of the game is an opportunity to buy stuff."

Anyone who's purchased the game will know that a huge chunk of content isn't even saved on the disc, and those who own it will have to go online to activate their game to download about 3GB worth of content for the rest of the game, available only to legitimate customers. Riccitello explained, "A huge amount of the gameplay is an overlay for the community, where you are sampling assets created by other people. So for the pirate consumer, they don't get the second town, they don't get all the extra content, and they don't get the community."

Like Valve and Stardock before it, EA believes that the real value of a game comes in its online services. However, unlike the aforementioned companies, which provide free DLCs for owners of the game, EA's plan is to ultimately make a lot of money from the sales of content packs and virtual items.

Riccitello said, "I'm a longtime believer that we're moving to selling services that are disc-enabled as opposed to packages that have bolt-ons.... So the point I'm making is, yes I think that's the answer [to piracy]. And here's the trick: it's not the answer because this foils a pirate, but it's the answer because it makes the service so valuable that in comparison the packaged good is not. So you can only deliver these added services to a consumer you recognize and know... So I think the truth is we've out-serviced the pirate."

While providing online services is a laudable idea, I'm not so sure that stripping content from the original game only to sell it back to players for additional money is the right way to go about it. Given the demand for these items, EA will without a doubt manage to sell hundreds of thousands of these virtual items in the same way that Bethesda managed to make a killing from its Horse Armor DLC for Oblivion, so like it or not, the model is probably here to stay.

What are your thoughts?

Source: Ars Technica
     
22 comments
Agamemnon
Agamemnon Jun 25, 2009 at 2:02 pm
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This foils pirates? Really? You guys said the same thing about SecuROM for Spore and that backfired and exploded in your face. Apparently Riccitello still hasn't learned that treating customers like criminals is a very bad ******* idea. If he thinks there aren't going to be torrent versions of the full game then he truly is a dumb ass.
Murmur
Murmur Jun 25, 2009 at 2:14 pm
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Helion
Helion Jun 25, 2009 at 5:31 pm
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I think it and you phrase it, Ag. It's uncanny.
Agamemnon
Agamemnon Jun 25, 2009 at 5:35 pm
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Let me try...you are thinking about...tacos?

No, sorry. That's Lonethar.
Lonethar
Lonethar Jun 30, 2009 at 11:46 am
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Mmmm hmmm!  *crunch crunch crunch*
Agamemnon
Agamemnon Jun 30, 2009 at 11:47 am
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Speaking of tacos, how goes the downloading of LotRO?
Lonethar
Lonethar Jun 30, 2009 at 11:51 am
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I click on the link for it to begin the download and it says "This page cannot be loaded"  Does this mean that Canadian residents cannot try it out?  I am sure there isnt anything on my end thats preventing it from working.  Any ideas?
Agamemnon
Agamemnon Jun 30, 2009 at 11:53 am
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There are plenty of Canadians in LotRo. Try this way instead:

http://www.lotro.com/trial/
Lonethar
Lonethar Jun 30, 2009 at 12:09 pm
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Agamemnon
Agamemnon Jun 30, 2009 at 12:11 pm
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Yay! Also, don't forget! Pick the server Landroval.
dsgfgdf Jun 25, 2009 at 3:23 pm
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MICROPAYMENTS ARE KILLING GAMING!

WORST GENERATION EVER!
gamer Jun 25, 2009 at 5:25 pm
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This doesnt seem terrible, you buy the CD go online and download the rest of the game. He never said you had to pay twice for a game you already own
Agamemnon
Agamemnon Jun 25, 2009 at 5:37 pm
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So the people with terrible connections, or the people who have to pay for bandwidth, or the people who have limited Internet access...they're just **** out of luck, huh?
ClinicallyAwesome.com Jun 26, 2009 at 1:40 am
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The great thing about a game on a disk is that I can go to the store, buy it now, and play it now. The great thing about a downloadable game is that I don't have to leave the house provided I'm willing to wait a bit.

This synergistically combines the worst aspects of both technologies.
Astro Jun 25, 2009 at 8:52 pm
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I just think its funny that he doesn't think the extra towns and content aren't available to pirates.  All of the extra content is available online.  It makes me happy knowing that not only do I not have to pay for their crappy games, but I don't have to pay for their crappy content.
Project_Xii
Project_Xii Jun 26, 2009 at 4:20 am
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My Friend was more then happy to take advantage of this fact.
Transendze
Transendze Jun 25, 2009 at 9:48 pm
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The crux of this is that the pirates end up paying less than legit users.  If you think that micro payments are the way to make money then make the damn game free and stop overcharging the people who do right by you.
Sol Invictus
Sol Invictus Jun 25, 2009 at 9:49 pm
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Agreed. Anyone who thinks that the pirates can't somehow find access to the locked content is being delusional.
StarValveFTW Jun 26, 2009 at 12:06 am
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I got three things to say:
1. I bought Mass Effect for the PC at ~$60.00 after tax. Still does not work.
2. Spore kinda rocked, until I reformatted my machine 6 times in one weekend to test a multi-core issue in Vista 64 & XP SP3.
3. I own every game that StarDock distributes and am beginning to enjoy Valve's work. I originally pirated Sins of a Solar Empire, Supreme Commander, Gal Civ and all its expansions. After Stardock released the Sin's expansion for FREE and fixed EVERYTHING I could complain about with the game I bought that, then SupCom, then SupCom F.A., then my old Gal Civ collection, and then I bought DemiGod. Guess what, DemiGod's online play blew chunks... it was unplayable... 3 weeks later they fixed ALL the online game issues. It took 13 months for EA to update M.E. and they never did a damn thing about Spores draconian DRM. StarDock came through on EVERYTHING it promised in the Gamer Bill of Rights -- specifically if we release something that doesn't work right we wont sleep until it does work right.

EA, you are full of nothing but Fail. P.S. I don't buy games that I can't play for free -- the last game I did that for was WarCraft II, and the demo for that kicked ass.
Defektiv Jun 26, 2009 at 12:10 am
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I'm glad to see the industry changing with the times, and I'm surprised and impressed that it's EA taking this approach. For too long they and others have been dragging their paying customers over the coals to satisfy this paranoia they have about pirates.

Maybe soon the industry will find a way to stop rewarding patents, acquisitions and mergers for maximum profit and start investing in the little guys that still have new and valuable ideas.
Blackhand
Blackhand Jun 30, 2009 at 2:41 am
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I hate to see piracy being so damn rampant on the PC, but this is far from the solution.

As Agamemnon said, they are going to completely cut off people without decent internet access (though those numbers are dwindling). I can't think of anything being more annoying though, than actually going to a shop, picking up the DVD, then still having to do a large download and micro transactions to experience the game as it was originally intended.

This system is completely flawed. Its just another case where the pirates will get the hassle free full version and the consumer is going to get shafted with an extra 50 steps to get a working copy.

Online services are a pretty effective counter to piracy, but that largely comes from the game having great online multiplayer, not having to download the remaining 3GB of the game or buying (with $s) some armor plating for my horse. I have seen good multiplayer turn pirated copies into sales many many times.

Their logic is correct, that they need to make the retail copy have significantly more value than the pirated copy, they're implementation is such utter fail. Its like greed completely clouds their judgement. Bouncing around this idea in the boardroom for 1 minute would have revealed its just another reason to hit up the torrents.
anris
anris Jul 8, 2009 at 6:51 pm
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EA is a funny case with piracy in my eyes.  They constantly tote that they are on the forefront of anti piracy, always coming up with new, more limiting, more invasive ways to fight piracy (and punish legitimate customers.)  And yet it has been proven time and time again that the strongest anti Piracy in existence right now is solid, enjoyable and exclusive online functionality.  Blizzard games do very well because in order to truly enjoy them you need a legitimate CD key to access the online aspects (which arguably can be called the core of their games.)  No secuROM, no DRM, just a registered CDkey.

But hey will EA listen to reason?  I doubt it.  They will just keep on screwing over the people that still pay them money.  They will continue to provide fuel for the angry pirates, and they will continue to lose out on me as a customer because of it.
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