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by Sol Invictus, Level 55
Last updated at May 6, 2009, 11:11 pm
Darkfall Online

Consider this a lesson in why it helps to play the games you review.


Recently, Darkfall scored a 2 out of a possible 10 in a review by the respected online webzine Eurogamer. It was a review that received much derision from the players of the game who accused the review of containing misinformation and unprovoked attacks on the game, as well as the game's developers.

The review can be read here.

Understandably offended by the review, the game's developers have decided to speak out against it, with a claim that the reviewer played the game for a total of 2 hours, despite the reviewer's claim to have played it for 9 hours.

Thanks to Pyked for the forward.

A response to the Eurogamer Darkfall Review by Tasos (Darkfall Developer)

Just the facts:

Darkfall scores a 2 out of a possible 10. Reviewers hardly played the game based on the server logs.

http://www.eurogamer.net/articles/da...-online-review

Eurogamer’s MMO Editor came to me over a month ago and asked for 2 accounts to review Darkfall which they promptly received. Today, more than a month later they came out with their long awaited review and we REALLY flunked it would seem. Darkfall got 2/10.

2/10 according to the Eurogamer scoring policy means: Avoid at all costs etc. You can find the scoring policy here:
http://www.eurogamer.net/scoring_policy.php

Scroll down to 2 and see how much this guy hated Darkfall and how strongly Eurogamer prompts everyone to avoid it at all costs.

The MMO editor warned me personally about the bad review on the way, and I asked him to give us some consideration and get another reviewer on the case since 2/10 is the lowest review they’ve ever given, and Darkfall’s reviews so far have been mostly good ones. It sounded very unfair to me and I appealed its publication. Not even the harshest critics of the game or the trolls on various forums would give it that low a score. This is a niche game we explained and perhaps the reviewer’s play-style was completely different and he was maybe the wrong kind of person to review the game. Darkfall isn’t for everyone after all, and having someone who can’t handle this kind of game write the review would be unfair both to the game and to Eurogamer readers. You can’t use the same tool for every job. Eurogamer’s MMO editor refused and basically said that he carefully selected a reviewer that would be fair to the game and that he would stand by the review. Then he posted the review.

When we read the hostile review by Ed Zitron, one thing became apparent: he had not played the game at all. Eurogamer readers and Darkfall players are posting bullet lists of factual errors in the story. The reviewer hadn't even figured out the very basics of the game before he wrote about it. We checked the logs for the 2 accounts we gave Eurogamer and we found that one of them had around 3 minutes playtime, and the other had less than 2 hours spread out in 13 sessions. Most of these 2 hours were spent in the character creator since during almost every one of the logins the reviewer spent the time creating a new character. The rest of the time was apparently spent taking the low-res screenshots that accompanied the article. At no point did this reviewer spend more than a few minutes online at a time.

Darkfall is the largest MMORPG game of its kind and this guy spent a few minutes playing(?) before he tore it apart. How can someone do that responsibly? Ed Zitron didn’t even give Darkfall a chance.

The entire review is opinionated and hostile; it attacks the game, the creators and the company at every chance. The creators and developers of Darkfall, as well as the Darkfall community through its reaction, consider this review suspect and question the motives behind its publication. We can take a bad review, but not like this. Even the worst reviews that we’ve received commend our efforts and speak of the potential of Darkfall. The majority of our players love the game. This review might keep new players from ever trying a game they would enjoy.

We sent the play-time information to Eurogamer and asked them to take down the article as it is damaging our game’s reputation but also Eurogamer’s reputation. We asked to get an unbiased reviewer on the case who will actually play the game before writing about it. They said that taking it down now would be more damaging to their reputation than if they left it up. After our reaction to publicize the play history of their reviewers to protect our game, they asked us to wait while they try to confirm what we already knew from our logs. We’re afraid that waiting any longer is unacceptable to us, because this review was designed to drive people away from our game and allowing it to remain without any kind of reaction is out of the question. Out of professional courtesy we’ve waited 5 hours longer than we said we would before posting this.

An update: Eurogamer got back to us via their editor and said that their reviewer is a contributing writer rather than a staff writer, that he claims to have spent at least 9 hours playing the game and they will stand by their publication. We wrote back that this is a lie and that our server logs(which they already have) show the playtime down to the second and they are at their disposal. They offered to re-review the game and see if the second reviewer has a different opinion than the first one. We wrote back that it might be hard to find someone to confirm the first review, especially if they actually play the game.
     
5 comments
Agamemnon
Agamemnon May 6, 2009 at 11:44 pm
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+1 votes
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They could always let me in beta. You guys know I won't bull**** ya on a review. ; )

Oh, that may or may not be a good thing too.
Opet
Opet May 7, 2009 at 12:48 am
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AFAIK it's technically out of beta, but they're doing some kind of "throttled release" where they are shipping a limited number of copies very slowly, as they lacked the capital to support large numbers of players from the get-go.

I think.

Here are some foram posts
http://forums.darkfallonline.com/showthread.php?t=149969
http://forums.darkfallonline.com/showthread.php?t=146338

Seems like a very weird way to open their mmo though, I haven't really heard if it's doing "well" or badly.
Agamemnon
Agamemnon May 7, 2009 at 1:16 am
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That sucks. An MMO's longevity starts at its launch; you plan for the number of people who will buy the game versus the number of people who will actually subscribe to the game. LotRo launched and boasted 1 million copies sold; notice how Turbine doesn't even make a peep about their subscriber numbers any more. If they're only sending out x,000 copies, then I guess they aren't anticipating copious amounts of players to what is usually accustomed to the start up period and launch of an MMO. Basically, of those x,000 copies, only a fraction will enjoy the game enough to subscribe, but if there's only x00 people, then they may also quit because of a low population. Darkfall may die quietly in this silent launch, especially if it's at the aim of them already hurting for money.
Project_Xii
Project_Xii May 7, 2009 at 1:57 am
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I dunno.... denying people a product that others are enjoying is the quickest way to get people to buy :P

"Whats this? An exclusive MMO that's I'M not invited too? Limited copies?!! How can this be! I MUST HAVE ONE!!!"

Course, the content and knowledge of the games existence are also important factors XD
But look at games like EvE. Darkfall may very well plod along for years to come with a tight, closeknit die hard community paying the fees. Who knows. I doubt open PVP is going to be for everyone though.
Dizko
Dizko May 7, 2009 at 8:31 am
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This is almost as bad as Eurogamer sensational post about RE 5 being racist. They do this sort of thing all the time to drive traffic to their site up. No one should be surprised.
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