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by Sol Invictus, Level 55
Last updated at February 3, 2010, 3:54 am
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Not content with simply reinterpreting Dante’s Inferno as a blood-filled action game (our verdict on the game is still pending), Visceral chief Jonathan Knight told Industry Gamers that the team would like to make a video game adaptation of another famous literary classic.
"Macbeth the game is something I've been thinking about for years," said Knight, expressing his interest in the work. "But now, I think the emotional quality that games are achieving and the value level of the acting and the sound work makes it possible."
Taken out of context, Knight may seem to express a somewhat shallow understanding of the classic as he explains: "Dante's is more of a violent interpretation of the poem for example. Macbeth would be great, though; there are witches and a supernatural experience along with plenty of intrigue and murder."
With that in mind, I'd be doing him a disservice if I didn't mention Knight's strong grasp of what makes an action game. "The thing is, the unique quality of games is being interactive; it's about action and killing things and pursuing those mechanics is tricky when bringing in classic media," he said. Truly, the last thing that any self-respecting gamer wants is to sit through a series of cutscenes and quick time events which masquerade as a video game.
That being said, I’d like to see him disprove all doubts and craft something masterful out of his idea. To be frank, I wouldn’t mind seeing a creative take on The Tempest, or Hamlet, either.
Why not think of it as gaming’s exploration of the ‘Unknown Country’.
Forging a Passion for Video Games
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Started August 15, 2008
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