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by Slapnuts, Level 70
Last updated at June 30, 2009, 12:18 am
At first glance this topic may seem like a total troll post.  China ban gold farming, ya right.  The reality is gold farming is now illegal in China as is trading virtual currency for real goods or services.  Another big issue with this new law means the sale of "pre-paid cards of cyber games" is no longer legal.  I don't know if the public wellness benefits of such a measure outweigh the losses in the economy but apparently the Chinese feel it does.

Could this be the miracle we were seeking to rid Gameriot of the persistently-annoying gold farmers that always try to sneak in late at night passing themselves off as inquisitive WoW players?  I know, I know, that may be a bit selfish of me.  What about all the people out of work?  Well to be honest I don't really feel for the business though I can sympathize with the employees.  I guess coming from the fact that they work a job which is surely frowned upon by Blizzard they shouldn't have expected some sort of union-like job security.  Job loss sucks however, so I can understand the impact this will have on lives and economy and that is zero fun regardless of what crappy jobs you may have been stuck in.

Coming from a gamer however I have little sympathy.  I am sure more people have bought gold then they will fess up to but this is largely a system that annoys most MMO players if not from an "unfair advantage" point of view but the in-game spam as well. 

The overall virtual gold market is estimated anywhere from 500 million to 1 billion dollars with some estimates of China having 80-90% of the market.  Eurogamer estimates are as high as 2 billion dollars with over 1 million Chinese involved in the business.  Surely some will stay in business illegally as they know nothing else. 

Interestingly I do wonder what kind of impact this will have on the market itself.  I imagine a majority of shops will shut down and that should cause the cost of gold to rise dramatically in a fairly competitive market.  May gold prices double or even triple?  I am not up on gold price fluctuations so I am curious to know what will happen.


(This post has been modified from the original post, now lacking obscure references)
     
7 comments
Sol Invictus
Sol Invictus Jun 30, 2009 at 12:33 am
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Damn, skippy. Now where will those cybercafes get their revenue?
Lusida
Lusida Jun 30, 2009 at 2:30 am
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Its not like people in china have lots of choices. A lot of things are forbidden there, in reality it means, operating a gold farm is just more expansive, because the company has to bribe yet another corrupt official.

Well anyway, cant too bad for the game economy.
I wonder if there is a way to design games with economies that are not so easily exploitable.
Maybe mmo games  should have a per-day-limit for gold income and limited character slots.

On the other hand i never understoud why they allow ads for real money trades in chat. There are so many technologies to counter chat bots, link-spammer etc... n chats. Seems companies dont care about because they earn money in the process too.
Cleric
Cleric Jun 30, 2009 at 3:38 am
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Haha, I knew this day would come eventually :P
Gnorfell
Gnorfell Jul 1, 2009 at 9:27 am
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Hahaha China just owned them-selfs
hereticaneue
hereticaneue Jul 2, 2009 at 12:42 pm
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I wonder what kind of impact this will have on the in-game economies. It will be interesting to watch.
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