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by The Extremist, Level 28
Last updated at July 28, 2009, 12:14 pm
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For awhile we were told video games were recession-proof. Some gamers held this up as a kind of trophy. This was good for the executives who were trying to convince their shareholders and potential investors not to pull their money out of a luxury industry during a recession. Parallels were drawn between the role of film during the great depression and the role games could play during this recession.
The predictions were proved true time and again throughout 2008 as hit game after hit game kept the monthly sales figures high. Towards the end of 2008 the analysts went over their numbers again and wondered out loud if video games had really been recession-proof at all. It turned out that while the business of video games was growing it wasn't growing as fast as it would be had it not been for slimmer wallets worldwide.
"Duh," was the overwhelming response to this revelation.
In the wake of the NPD group's July report on console gaming earlier this month a slew of reports appeared on the Internet as well as in the Wall Street Journal. 1up, a great one-stop source for all things NPD, reported that game sales in June saw the largest year-over-year drop in 9 years. The article that got me on the scent was by Tara Foulkrod at The Examiner entitled, Economy hits video game market.
Most of the articles on this topic quote the conclusions drawn by Anita Frazier (one of the analysts of the entertainment market for the NPD group): "This is one of the first months where I think the impact of the economy is clearly reflected in the sales numbers. While the aggregate of content may not be as strong as what we saw in the first half of last year, and while the consumer base willing to spend dollars on hardware at the current price points may be thinning, the size of the decline could also point to consumers deferring limited discretionary spending until a big event (must-have new title, hardware price cut) compels them to spend."
It's this analysis that I disagree with.
For starters, let's take a look at the "aggregate of content." Exhibit A: Notice the graph at the top of the article. The bars are the total sales of the top 10 best-selling console games at retail in a month and the lines show the number of sales the number one best-selling game achieved in that month.
Exhibit B is the set of tables below. They show the top 10 games for 2008 and 2009 respectively by sales in a month, as well as their scores on Metacritic. If there's a dash where the score would be it means that particular game/platform combination has already appeared in the table.
The predictions were proved true time and again throughout 2008 as hit game after hit game kept the monthly sales figures high. Towards the end of 2008 the analysts went over their numbers again and wondered out loud if video games had really been recession-proof at all. It turned out that while the business of video games was growing it wasn't growing as fast as it would be had it not been for slimmer wallets worldwide.
"Duh," was the overwhelming response to this revelation.
In the wake of the NPD group's July report on console gaming earlier this month a slew of reports appeared on the Internet as well as in the Wall Street Journal. 1up, a great one-stop source for all things NPD, reported that game sales in June saw the largest year-over-year drop in 9 years. The article that got me on the scent was by Tara Foulkrod at The Examiner entitled, Economy hits video game market.
Most of the articles on this topic quote the conclusions drawn by Anita Frazier (one of the analysts of the entertainment market for the NPD group): "This is one of the first months where I think the impact of the economy is clearly reflected in the sales numbers. While the aggregate of content may not be as strong as what we saw in the first half of last year, and while the consumer base willing to spend dollars on hardware at the current price points may be thinning, the size of the decline could also point to consumers deferring limited discretionary spending until a big event (must-have new title, hardware price cut) compels them to spend."
It's this analysis that I disagree with.
For starters, let's take a look at the "aggregate of content." Exhibit A: Notice the graph at the top of the article. The bars are the total sales of the top 10 best-selling console games at retail in a month and the lines show the number of sales the number one best-selling game achieved in that month.
Exhibit B is the set of tables below. They show the top 10 games for 2008 and 2009 respectively by sales in a month, as well as their scores on Metacritic. If there's a dash where the score would be it means that particular game/platform combination has already appeared in the table.
2008:
| Super Smash Bros. Brawl (Wii) | March | 2700000 | 93 |
| Grand Theft Auto IV (360) | April | 1850000 | 98 |
| Mario Kart (Wii) | April | 1120000 | 82 |
| Grand Theft Auto IV (PS3) | April | 1000000 | 98 |
| Grand Theft Auto IV (360) | May | 871300 | - |
| Mario Kart (Wii) | May | 787400 | - |
| Metal Gear Solid 4: Guns of the Patriots (PS3) | June | 774600 | 94 |
| Rainbow Six Vegas 2 (360) | March | 752300 | 82 |
| Wii Fit (Wii) | May | 687700 | 80 |
| Army of Two (360) | March | 606100 | 72 |
2009:
| Resident Evil 5 (360) | March | 938000 | 85 |
| Pokemon Platinum (DS) | March | 805000 | 83 |
| Wii Fit (Wii) | January | 777000 | 80 |
| UFC 2009 Undisputed (360) | May | 679600 | 83 |
| Wii Fit (Wii) | February | 644000 | - |
| Halo Wars (360) | March | 639000 | 82 |
| Resident Evil 5 (PS3) | March | 585000 | 86 |
| Wii Fit (Wii) | March | 541000 | - |
| Wii Fit (Wii) | April | 471000 | - |
| Street Fighter 4 (360) | February | 446000 | 93 |
In simple terms, the games released in the first half of 2008 might have sold better, but they were also received better. Correlation doesn't imply causation, of course, but the stark contrast between the quality and target audience of 2008 and 2009's first-half hit games seems to not be taken into adequate consideration. Also, just because people are spending less on games doesn't mean they need to be spending less on games.
The size of the decline could “point to consumers deferring limited discretionary spending until a big event” or it could point to consumers not just buying any old crap the industry decides to serve up. Bad games (amongst other things) almost killed console gaming in its infancy.
Not that 2009 hasn't seen some solid releases. To name a few, Resident Evil 5, Street Fighter 4, Prototype, and inFamous all did pretty well for themselves considering the franchises they hailed from and/or demographic they pandered to. There was no way they were going to compete with the likes of Grand Theft Auto and Metal Gear Solid, though.
So to answer my own question: Neither. The recession is not affecting the video game industry proportionally any more than it did from the outset. Recent game releases are above average quality (though I agree, none of them deserve a 90% or higher average score) but aren't as good as the AAA releases from last year. I also don't think that this year's big name releases appeal to as wide an audience as say, Grand Theft Auto, Mario Kart, Super Smash Bros. Brawl, and Metal Gear Solid did.
EDIT: Just found an article via reddit which says that four Ubisoft titles, Splinter Cell: Conviction, Red Steel 2, I am Alive, and Ghost Recon, have been pushed back to 2010. With BioShock 2, Singularity and Bayonetta all pushed back to 2010 it looks to be a long winter for the console stats. Perhaps the stuff that actually looks really good that's still slated for this year like Modern Warfare 2, Dragon Age: Origins, and Left 4 Dead 2 will bolster the numbers enough to keep the doom prophesying minimal. It would seem that only a runaway success on the Wii will impact sales significantly enough for that, though. New Super Mario Bros. Wii, anyone?
The size of the decline could “point to consumers deferring limited discretionary spending until a big event” or it could point to consumers not just buying any old crap the industry decides to serve up. Bad games (amongst other things) almost killed console gaming in its infancy.
Not that 2009 hasn't seen some solid releases. To name a few, Resident Evil 5, Street Fighter 4, Prototype, and inFamous all did pretty well for themselves considering the franchises they hailed from and/or demographic they pandered to. There was no way they were going to compete with the likes of Grand Theft Auto and Metal Gear Solid, though.
So to answer my own question: Neither. The recession is not affecting the video game industry proportionally any more than it did from the outset. Recent game releases are above average quality (though I agree, none of them deserve a 90% or higher average score) but aren't as good as the AAA releases from last year. I also don't think that this year's big name releases appeal to as wide an audience as say, Grand Theft Auto, Mario Kart, Super Smash Bros. Brawl, and Metal Gear Solid did.
EDIT: Just found an article via reddit which says that four Ubisoft titles, Splinter Cell: Conviction, Red Steel 2, I am Alive, and Ghost Recon, have been pushed back to 2010. With BioShock 2, Singularity and Bayonetta all pushed back to 2010 it looks to be a long winter for the console stats. Perhaps the stuff that actually looks really good that's still slated for this year like Modern Warfare 2, Dragon Age: Origins, and Left 4 Dead 2 will bolster the numbers enough to keep the doom prophesying minimal. It would seem that only a runaway success on the Wii will impact sales significantly enough for that, though. New Super Mario Bros. Wii, anyone?

32 comments
Shadowlol Jul 28, 2009 at 4:13 pm
+1 votes
great article
I think Wii Fit being the best selling game of 2009 says something about recent quality. Nothing is recession-proof, but gaming will undoubtably feel it alot less than others.
WRU MEGAAWESOME GAME OF 2009!
I think Wii Fit being the best selling game of 2009 says something about recent quality. Nothing is recession-proof, but gaming will undoubtably feel it alot less than others.
WRU MEGAAWESOME GAME OF 2009!
The Extremist Jul 28, 2009 at 4:20 pm
+1 votes
Thanks, Shadow. I was going to mention the fact that Wii Fit was the #1 bestselling game for three months running but I didn't want to hate on a game I haven't even played. Still... Wii Fit?!
Celeras Jul 28, 2009 at 7:08 pm
+1 votes
Kindof surprised there wasn't bigger numbers in Street Fighters column. Thinking back on 09', that would definitely be the go-to title for me, would've expected more. But maybe that could be attributed to the fact that there's three different versions taking sales from eachother?
Any excuse to keep Wii Fit off the top I suppose. Nobody wants to believe that
Any excuse to keep Wii Fit off the top I suppose. Nobody wants to believe that
Shadowlol Jul 28, 2009 at 8:24 pm
+1 votes
Street Fighter is definately the best 09er so far (tied with Halo Wars if thats 09?), but both are so heavily multiplayer there's a huge gaping hole just wating to be filled (...must...repress... gay jokes...) with some epic single-player story tellage.
Agamemnon Jul 28, 2009 at 4:37 pm
+1 votes
Personally I think it really has more to do with the data gathered. It's largely not complete and usually only pulls from one source. Ever since Gamasutra stopped reporting on the sales other games have apparently reached the top of the market (it used to be you couldn't see past the top five best selling games without hitting The Sims and World of Warcraft). The data is just inconclusive.
The Extremist Jul 28, 2009 at 5:58 pm
+1 votes
"There are three kinds of lies..." a wise man once said.
Don't quite get what what you meant about what happened when Gamasutra stopped reporting sales stats. Are you saying that the stat reports are self-fulfilling prophecies? The higher a game ranks the better it will continue to do?
Don't quite get what what you meant about what happened when Gamasutra stopped reporting sales stats. Are you saying that the stat reports are self-fulfilling prophecies? The higher a game ranks the better it will continue to do?
Agamemnon Jul 28, 2009 at 6:19 pm
+1 votes
When Gamasutra was the main source for gaming market sales, the only things that were topping the charts were The Sims 2 and its expansion packs and WoW and its expansion packs. Now that the media has to pull from different sources, all of the sudden Wii Fit (!!!) tops out in four different months in 2009. It doesn't make a lick of sense. Something isn't adding up.
The Extremist Jul 28, 2009 at 9:55 pm
+1 votes
These charts are for consoles only. Which is a massive failing of the reports on the public domain NPD data. I don't think the NPD make parts of their PC retail report freely available like they do with the console game report.
Agamemnon Jul 28, 2009 at 9:57 pm
+1 votes
Still, I don't see Wii Fit topping sales in four different months because of that. It's not exactly cheap and it's also not exactly the most interesting thing to do (unless they are simply going by what made the most money and not what has sold the most units).
Wargasm Jul 28, 2009 at 10:37 pm
+1 votes
Games just have been sucking the past few months. Wait for some big titles to be released. Wait till this November when the new CoD comes out.
Blackhand Jul 29, 2009 at 2:09 am
+2 votes
Sucking might be a strong word, there have been some decent games released this year. Nothing close to last years almost continuous string of "epic" games with broad appeal though.
I do agree with you however, that there are some games with great potential and much broader appeal slated for later this year that will turn this slump around. I'm not a big fan of CoD myself, but I have no doubt that it will do very well, in sales and reviews. Dragon Age: Origins and Borderlands are two games I'm watching closely and hope they turn out good.
I do agree with you however, that there are some games with great potential and much broader appeal slated for later this year that will turn this slump around. I'm not a big fan of CoD myself, but I have no doubt that it will do very well, in sales and reviews. Dragon Age: Origins and Borderlands are two games I'm watching closely and hope they turn out good.
Wargasm Jul 29, 2009 at 4:45 am
+1 votes
Yeah, I agree for the most part. I was exaggerating a bit but it's true that there are fewer good games coming out recently. The only two games I'm even looking forward to right now are CoD MW2 and Diablo III. Other than that I'll just buy whatever looks fun and has good reviews until Diablo III is out.
garm Jul 29, 2009 at 4:18 am
+1 votes
"Duh" pretty much sums it up.
Impending "economy crisis" equals budget cuts equals less quality titles equals lower sales figures.
I work in a big media company group that dominates our national advertising markets, and guess what: wee see the same pattern in our sales figures.
2008 was "the golden year", and an average economy crisis lasts for at least 30 months (except in china). Do the math. We talk again in 2010
Impending "economy crisis" equals budget cuts equals less quality titles equals lower sales figures.
I work in a big media company group that dominates our national advertising markets, and guess what: wee see the same pattern in our sales figures.
2008 was "the golden year", and an average economy crisis lasts for at least 30 months (except in china). Do the math. We talk again in 2010
garm Jul 29, 2009 at 6:35 am
+1 votes
That's what people said back in 1929, after the "golden twenties".
Btw, nice blog, I really enjoy those economy/gaming connected topics.
Btw, nice blog, I really enjoy those economy/gaming connected topics.
Darkie Jul 30, 2009 at 2:01 pm
+1 votes
It's still boring. Games don't come out as they once did. Example - I'm not looking forward to anything for the next... what... 2 months?
Well, it's Red Faction Guerilla for the PC, and then it's Borderlands - but the fact is that triple A titles simply haven't come around as they usually did. And I totally hate the fact that they all come out during the autumn months. What about the summer? When people have free time and it's way too hot to go outside we sit inside and replay old game. They may know better, but it won't help their sales much.
It's not that gaming is recession proof, it's as much recession proof as the games that come out and the money in people's pockets.
Well, it's Red Faction Guerilla for the PC, and then it's Borderlands - but the fact is that triple A titles simply haven't come around as they usually did. And I totally hate the fact that they all come out during the autumn months. What about the summer? When people have free time and it's way too hot to go outside we sit inside and replay old game. They may know better, but it won't help their sales much.
It's not that gaming is recession proof, it's as much recession proof as the games that come out and the money in people's pockets.
Jatsu Jul 30, 2009 at 3:16 pm
+1 votes
Very few games can compete with GTA4 and MGS4, so I think this is more about that than recent games sucking. Red Faction: Guerrilla, inFamous, and SF4 say hi, in addition to great downloadable games like Trine, Battlefield 1943, and 'Splosion Man. The winter does look a bit bleak, and I certainly wouldn't include Dragon Age as an example of hope (despite it being my most anticipated game of the year), as not only is this a niche title, but it is one that has been marketed poorly.
Tara Jul 30, 2009 at 4:16 pm
+2 votes
Very good article! I really liked how you displayed all your research. I agree that the video games are of "alright" quality nowadays, and I don't think the recession is hitting the market as hard as it has been blown up to be, but we'll see after the Christmas rush. Thanks for mentioning my article! Hope to read more from you soon!
Tara
Tucson Video Game Examiner
Examiner.com
Tara
Tucson Video Game Examiner
Examiner.com
The Extremist Jul 31, 2009 at 2:54 am
+1 votes
Thanks for the kind words, Tara. It was only a pleasure to mention your article, it got me thinking about this whole NPD business.
Saying I did "research" is giving me too much credit, but thank you for the compliment. If I could get my hands on some of the NPD's actual POS and online subscription reports as well as some numbers on the amount of digital downloads (PC and console) I could crunch numbers like an actuary! For instance, right now we're all (quite reasonably) assuming that with console retail game sales down the market is in a slump, but the PC numbers could show that gamers just went back to their PCs in the slow console months and bought games over Steam, Impulse, and the like.
Saying I did "research" is giving me too much credit, but thank you for the compliment. If I could get my hands on some of the NPD's actual POS and online subscription reports as well as some numbers on the amount of digital downloads (PC and console) I could crunch numbers like an actuary! For instance, right now we're all (quite reasonably) assuming that with console retail game sales down the market is in a slump, but the PC numbers could show that gamers just went back to their PCs in the slow console months and bought games over Steam, Impulse, and the like.
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+1 votes
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lifting-body research, that ran from 1999 to 2004. That effort was
intended to help in the breitling
certifie design and breitling certifie development of a new
Orbital Space Plane that would serve as a transport and rescue vehicle
for crews at the International Space Station. With NASA's fleet of space
shuttles due to be retired later breitling
chrono this year breitling chrono, the Air Force has been
searching for a new class of vehicles to take over the role of reusable
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