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by bilingue, Level 39
Last updated at September 18, 2009, 5:27 am

 

On September 16, 2009 it was announced that Dungeon Runners will be closing doors on January 1, 2010.   The game entered open beta on December 2006 and was officially open on May '07.  The art of DR was very unique, and comic books fan will recognize the work of Joe Maureira.  

 

What made Dungeon Runners different?  DR offered a F2P model with the option of premium membership. Many players have compared the gameplay (action RPG) with the Diablo franchise, however the graphics, items and humor is different; I personally like to compare it with Gauntlet (remember the coin up game?).  Like Diablo the content was randomly generated every time a player entered the game.  

 

"Now, it's time for the bad news. Dungeon Runners just isn't cutting the mustard. If she were a ship, she'd be taking on water. Yeah, she's been taking on water for a long time now. Are my cryptic references too hard to decipher? The game just isn't profitable. And, the first rule of business is to be profitable! Man, I must have missed that day in business school... but I digress.  


Okay, now that the bad news is out of the way, let's get some more good news to make the sandwich complete. NCsoft has worked with us on a plan to compensate Dungeon Runners players. I think we've come up with a nice package for all players with paid memberships as of today (9/16/2009). You'll be getting a 30 day game time serial code and digital copies of City of Heroes Architect Edition and Guild Wars Prophecies. FREE games FTW! I know, it's not Dungeon Runners... but it's still frigging nice! Of course, any of you guys that need refunds for multiple-month membership purchases will be taken care of. And, as always, our helpful support staff will be available to help you with any issues you have.


Wait, there's even more good news! While we may be going out, we're going out in style, with a few changes to the game for the coming "End Time". Mythic loot will drop much more frequently. We're significantly reducing the cost of expensive King's Coin vendors. We're also quintupling the rate of XP gain to help you finish the game before year's end! Finally, we're adding a huge nuke to Townston that will blow up on New Year's and take the game down with it. There's more, but what fun is there in spilling all the beans? Oh, its gonna be a fun time till the end of the year! Loot finding, leveling madness. I may finally make it to level 100 myself now..."

To read the complete letter to the community click here.

 

 

 

 

Time can change things but I doubt the game will find a way to continue "alive", here's a gameplay video of Dungeon Runners:

 

 

Dungeon Runners Character Creation

 


 

-B
     
5 comments
Sp3tSnAz
Sp3tSnAz Sep 18, 2009 at 5:39 am
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Interesting to see how new games like Torchlight will hold up in this environment, specially when the MMO version comes out as they want to use a cash shop system...

Wonder if people will actually buy items that aren't only there for customization which is the plan, or will something better have to be introduced to entice people to purchase...
ARCTURAS
ARCTURAS Sep 18, 2009 at 7:01 am
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+1 votes
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Wow, this game looks awesome. If it had gotten more publicity they probably would have been fine.
Helion
Helion Sep 18, 2009 at 7:24 am
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Damn. I feel ashamed now, as I haven't played it in a long time.
The Extremist
The Extremist Sep 18, 2009 at 8:30 am
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I started playing Dungeon Runners around the time that it went into beta and while it was quite fun the features that were deactivated if you weren't a subscriber were debilitating. Sadly, like every other MMO out there I couldn't justify paying to play a game every month. I simply don't play the games enough for that.
Sol Invictus
Sol Invictus Sep 18, 2009 at 10:24 am
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+1 votes
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