In the Gold Mine added on Jul 10 2008
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by Bethryn, Level 35
Last updated at July 8, 2009, 6:50 pm
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Alright then, so what's a NeoTokyo? It is, apparently, a mod for UT2k4, but very recently was released for the Source Engine, and is designed by Studio Radi-8. Thematically, it's set around the advent of Japanese transhumanism, so lovers of anime such as Ghost in the Shell, Akira and the like will be right at home with the visual aesthetic. Indeed, there are certain in-game machines and gynoid pieces that may set little bells of recognition ringing in your head.
In terms of gameplay, players of games like Counter-strike, Alien Versus Predator and Dystopia (another cyberpunk mod) should feel quite at home with most aspects of NeoTokyo. First and foremost, all presently available maps are based around a neutral CTF mode. The 'ghost', the torso of a gynoid, serves as the flag with a twist: the player taking the ghost must drop their primary weapon to do so, and can no longer sprint. However, in return, they gain the ability to see the locations of nearby enemy players (who aren't in camo mode) when they have the ghost selected (they keep their secondary weapons). The result is that communication and teamwork from a team with the ghost is something to be feared indeed, and teams that don't work together will often suffer the consequences. Capturing the ghost usually requires pushing your way through your enemies to their starting area.
Regardless of which of the two teams you choose, there are three class options available to you: Recon, Assault and Support. The Recon is a lightly armoured fast mover, with access to submachine guns, sniper rifles, remote det packs and, if they do particularly well, a shotgun and a rifle. They have lowlight vision and a camo mode which will make them translucent, but not perfectly invisible (especially in bright light). They can sprint without tiring and jump farther than other classes. Several maps also feature areas which only Recons can access, often allowing them to flank and attack from unexpected angles. The Recon is a light hit'n'run class who excel at getting into and out of engagements without being noticed, but won't last long in a straight firefight; with their long camo time, they're the best available counter - besides brute force - to an organised ghost-bearing team.
The Assault is wears more armour than the Recon and has greater access to weapons, as well as frag grenades. They can stay in camo - but for a shorter duration - and also sprint, but not forever. They have access to a motion-sensing vision mode, which highlights movement of any sort (even in camo) but limits your ability to differentiate between friend and foe. Lastly, the Support is a heavily armoured slow-moving class with access to the heavier weapons, including a machine gun at its highest rank and smoke grenades. They also have heat vision, which synergises particularly well with their smoke grenades, as they can effectively blind others while still being able to see well themselves, although again, friend/foe determination can be difficult.

5 comments
Enyu Jul 9, 2009 at 2:46 am
+1 votes
Sounds like a fun game. Been looking for a decent HL2 mod recently.
Eduren Jul 10, 2009 at 3:34 pm
+1 votes
Its actually pretty addicting, i have had alot of fun playing this.
SuperV1234 Jul 11, 2009 at 7:58 pm
+1 votes
I tried NeoTokyo yesterday, it's a fun game, but it's not really my style. I prefer engaging my opponent from the front such as in TF2, instead of sneaking around and using stealth. However, I particularly liked NeoTokyo. Maybe it's because of the ambientation, or the gameplay mechanics.
One thing that I don't like, though, is that you can't set the Field of View to 90 for widescreen monitors.
One thing that I don't like, though, is that you can't set the Field of View to 90 for widescreen monitors.
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